Unknown Armies

Unknown Armies

Infobox RPG
title= Unknown Armies


caption= "Unknown Armies 2nd edition" cover
designer= John Tynes, Greg Stolze
publisher= Atlas Games
date= 1998
genre= Urban fantasy, postmodern magic
system= Custom
footnotes=

"Unknown Armies" (abbreviated "UA") is an occult-themed role playing game by John Tynes and Greg Stolze and published by Atlas Games. Subtitled "A roleplaying game of power and consequences". The first edition was paperbound and published in 1998 (with the original subtitle of "A roleplaying game of transcendental horror and furious action"); the revised and expanded 2nd edition was published in a hardbound format in 2002 (with a second printing in 2004 and a third printing in 2007).

The game is set in a modern-day "occult underground," populated by loose networks of shadowy cabals and practitioners of magic. Commonly described as "Quentin Tarantino's "Call of Cthulhu" by RPG fans,Fact|date=July 2007 the style and setting of the game draws on a number of influences, including the fantasy novels of Tim Powers, the crime novels of James Ellroy, the films of David Lynch, the "Illuminatus! Trilogy", and comic books such as Grant Morrison's "The Invisibles". The game creates an extensive postmodern mythology of everyday weirdness and magic that lurks in the shadows of the mind.

Several supplements and adventure collections for "Unknown Armies" have been produced but further books are not currently planned. They are:
* "One Shots: Five Stand-Alone Scenarios"
* "Lawyers, Guns, and Money: The New Inquisition Sourcebook"
* "Postmodern Magick: The Unnatural Sourcebook" (usually abbreviated PoMoMa)
* "Statosphere: The Invisible Clergy Sourcebook"
* "Hush, Hush: The Sleepers Sourcebook"
* "Weep: Six Scenarios of Woe and Ruin"
* "To Go: The Occult Roadtrip Campaign"
* "Break Today: The Mak Attax Sourcebook"
* "The Ascension of the Magdalene"

A licensed edition of "Unknown Armies" in German has been released in September, 2005, by Vortex Verlag under the SighPress Label. The German edition ("Ein Rollenspiel um Macht und Konsequenzen") is hardbound, 440 pages, complete as the original, and also includes some additional information about weapon laws in German - to make it easier to use Germany as an alternative setting as well as new artwork and layout from European artists and designers.

System

"Unknown Armies" uses a percentile dice system where checks are made by rolling two 10 sided dice, with one representing the "tens" and the other representing the "singles" digit (d100 for short). Players aim to roll under their appropriate skill in order to pass their skill test, however, it is unlike standard systems in that the higher the roll obtained the better the result (while still keeping under the skill level).

Players can start off as "mundanes", "Avatars" or "Adepts". The benefit of the latter two is that one finds themselves in tune with some mystic force, and are most likely clued into the Occult Underground. However, playing mundanes also has its advantages as one can spend their points on aspects other than an "Avatars" or "Adepts" power.

Each character's statistics are split into 4 main categories:

* "Body" - deals with main physical skills
* "Speed" - deals with dexterity based skills
* "Mind" - deals with mental skills
* "Soul" - deals with personality and "spiritual" based skills

The system is considered flexible in that players can choose their own skills (for example, one can substitute the "Guns" skill with "Shooting things from far away").

Each player's character also starts off with an "obsession" (something the character is passionate about) and assigns a relevant skill. (For example, an obsessive stamp collector will most likely have the "appraise" skill as an obsessive skill.)

The system also introduces the concept of 'flip-flopping', where players who are using their "Obsession" skill can choose to switch the "tens" and "singles" of their dice rolls (for example, turning 74 in 47.)

There are also 5 "madness" meters, which help catalogue your character's "sanity":

* "Violence" - Represents your character's reaction to violent acts
* "Unnatural" - Represents your character's reaction to the unnatural
* "Helplessness" - Represents your character's reaction in helpless situations
* "Isolation" - Represents your character's reaction in periods of isolation/loneliness
* "Self" - Represents your character's ability to deal with issues relating to identity

External links

* [http://www.unknown-armies.com "Unknown Armies"] : The game's official web page.-offline.
* [http://www.johntynes.com/ John Tynes's site]
* [http://www.eyeballkid.co.za/uadepot.html The Eyeball Kid's "Unknown Armies" Depot] - Now dead, mirrors to be confirmed
* [http://lists.unknown-armies.com/mailman/listinfo/ua "UA" Mailing List]
* [http://www.atlas-games.com Atlas Games] : Publishers of "UA".
* [http://www.unknown-armies.de/ Unknown Armies DE] : Publisher of "UA" in German.
* [http://www.sub-rosa.pl/ Sub-Rosa] : Official Unknown Armies LARP in Poland


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать курсовую

Look at other dictionaries:

  • Unknown Armies — Ein Rollenspiel um Macht und Konsequenzen Unknown Armies Frontcover Veröffentlichung Designer John Tynes, Greg Stolze Originalverlag Atlas Games Originalveröffentlichung …   Deutsch Wikipedia

  • Unknown Armies — est un jeu de rôles de Greg Stolze et John Tynes, paru chez l éditeur américain Atlas Games Le Septième Cercle pour la version française. Ce jeu s adresse à des joueurs avertis car il repose à la fois sur des réalités parfois choquantes comme le… …   Wikipédia en Français

  • Armies and hosts of Middle-earth warfare — In J. R. R. Tolkien s fictional Middle earth much of the history of the three ages of his legendarium are concerned with wars and the battles and armies of those wars. Contents 1 Armies of Middle earth, hierarchy and organization 1.1 Orc hosts,… …   Wikipedia

  • Armies and Hosts of Middle-earth warfare — In J. R. R. Tolkien s fictional Middle earth much of the history of the three ages of his legendarium are concerned with wars and the battles and armies of those wars. Tolkien, as a writer, adopts various modes in the books from the very… …   Wikipedia

  • Armies of the Crusaders — The army of the Crusades describes the armies of the Crusaders from the 11th to the 13th centuries. Though the Crusades into the Holy Land were thought of as a pilgrimages more than conquests, the quality of the army was very important, as many… …   Wikipedia

  • Hellenistic armies — The Hellenistic armies is the term applied to the armies of the successor kingdoms which emerged after the death of the Alexander the Great. After his death, Alexander s huge empire was torn between his succesors, the Diadochi. During the Wars of …   Wikipedia

  • The Armies of Memory — infobox Book | name = The Armies of Memory title orig = translator = image caption = First edition author = John Barnes illustrator = cover artist = country = United States language = English series = Thousand Cultures series genre = Science… …   Wikipedia

  • Tomb of the Unknown Soldier (Moscow) — Tomb of the Unknown Soldier, Moscow The Tomb of the Unknown Soldier (Могила Неизвестного Солдата in Russian, or Mogila Neizvestnova Soldata) is a war memorial, dedicated to the Soviet soldiers killed during World War II. It is located at the… …   Wikipedia

  • General Vicar of the Armies — This is a list of the General Vicar of the Armies. They are Royal Chief Chaplains whose office is to serve the Spanish army.The office was first established in 1644 and is usually attached with the title Patriarch of the West Indies (except for… …   Wikipedia

  • Alignment (role-playing games) — In some role playing games, alignment is a categorisation of the moral and ethical perspective of the player characters, non player characters, monsters, and societies in the game. Not all role playing games have such a system, and some… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”