- TZAAR
Infobox_Game
subject_name=TZAAR
image_link=
image_caption=Box cover
subject_name= TZAAR
designer=Kris Burm
publisher=SmartGames
players=2
ages=8 and up
setup_time= 0 minutes
playing_time= 30 minutes
complexity=Medium
strategy=High
random_chance=None
skills=Strategic thought
bggid=31999
bggxrefs=
footnotes="TZAAR" is the seventh game released in the "GIPF" series. It is the announced replacement for "
TAMSK ", the secondboard game in the "GIPF Project". With "TAMSK " being taken out of the series, the "GIPF Project" series is still at its intended final number of six games. [cite web
url=http://www.boardgamenews.com/index.php/boardgamenews/comments/kris_burm_tzaar_tamsk_and_the_future_of_project_gipf/
title=Kris Burm: TZAAR, TAMSK, and the Future of Project GIPF
author=W. Eric Martin
publisher=Boardgamenews.com
date=2008-02-05
accessdate=2008-08-27] The official release of the game will be in 2008. [cite web
title = Sixth Game in Project GIPF to Appear at Spiel 07
url = http://www.boardgamenews.com/index.php/boardgamenews/comments/sixth_game_in_project_gipf_to_appear_at_spiel_07/
accessdate = 2007-09-28 ] A special limited edition (1000 copies) pre-release version of the game (all numbered and signed copies) came for sale at theSpiel 2007 games fair in Essen. [cite web
title = Internationale Spieletage SPIEL - Spieleneuheiten 2007
url = http://www.merz-verlag.com/spiel/p060.php4
accessdate = 2007-10-24 ]The game is a mix of stacking and capturing. Each player plays with 3 types of pieces: 6 tzaars, 9 tzarras and 15 totts. In the initial phase of the game the players put the pieces on the board (1 piece at the time, free choice), after which the players take turns emptying the board. After the placement phase, every player must make 2 moves: first capturing an opponents piece, thereafter either capturing another piece or strengthening own pieces by stacking pieces (the only exception is the first move of white, in that case only the first capturing move is made). Strengthening by stacking helps, since one is only allowed to capture pieces with a stone which is higher or equal in height. Whenever a player loses all of one of their pieces types, that player has lost. Also if a player is unable to capture a piece in the first part of his/her move, that player also loses. [cite web
title = TZAAR - the 7th GIPF
last = Booden
first = Mathijs
url = http://www.boardgamegeek.com/article/1800737
accessdate = 2007-10-24 ]References
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