- Kingdom Grand Prix
Infobox VG
title = Kingdom Grandprix
developer =8ing/Raizing
publisher =GAGA
released = Arcade
vgrelease|Japan|JP|1994
released = Sega Saturn
vgrelease|flagicon|Japan|1996
vgrelease|flagicon|United States |Unreleased
vgrelease|
series = "Mahou Daisakusen " series
genre =Scrolling shooter /Racer
composer =Hitoshi Sakimoto andMasaharu Iwata
modes = 1-2 player simultaneously
platforms = Arcade,Sega Saturn
media = CD-ROM"Kingdom Grandprix", released in Japan as nihongo|"Shippū Mahō Daisakusen Kingdom-Grandprix"|疾風魔法大作戦キングダム-グランドプリ|Shippū Mahō Daisakusen Kingudamu-Gurandopri|lit. "Hurricane Magic Military Operation Kingdom-Grandprix" is a vertically scrolling shooter/racing hybrid
arcade game created by Eighting/Raizing, it was later ported to theSega Saturn . It is the second in theMahou Daisakusen series, but the first to include the bizarre but original feature of being a shooter/racing hybrid.tory
For decades the kingdom has been ravaged by war. Too many innocents have suffered and legions good men have lost their lives in battle. The king had an idea to stop the war; he would hold a big race that would encompass every part of the kingdom. Everyone from each part of the kingdom was invited to participate. The wars ceased and the people began looking forward to this competition every year.
Gameplay
Consists of a vertically scrolling field where the player races against seven contestants while shooting enemies and avoiding enemy bullets. Tapping the fire button fires the player's weapons; holding it down gives the player a speed boost.
In addition to these speed boosts, overall speed will increase or decrease depending on screen position (the higher up the player craft is onscreen, the faster it travels). Overall speed decreases every time a life is lost or the next stage is reached.
The player is also given a limited amount of bombs which destroy most on-screen enemies and slow down the opponent racers.
Power-ups
There are four power-ups in Kingdom Grandprix
"P" - increases the power of your main forward firing gun
"B" - gives you an extra bomb
"H" - gives you extra homing bullets
"F" - gives you extra forward shots
All the power-ups have a cumulative effect on overall power except the bomb which simply increases the amount of times you can use it, however, where the H and F power-ups are concerned, you may only have one at a time, if you collect an F power-up when you already have an H power-up it will replace it.
Levels
The game has a total of twelve stages in a branching path configuration, with two, the last stage is a three way choice. Beating the first loop of the game in one credit and finishing first overall unlocks the second loop, where all the stages not selected in the first loop are played.
hoot-em-up mode
Due to the popularity of more traditional styles of shoot-em-up, a shooting-only mode was included in the Saturn port. In this mode, the racing aspect is removed and the player is left to play the game at their own pace.
ee also
*
Dimahoo (sequel)
*Scrolling shooter
*List of Sega Saturn games External links
*KLOV game|id=9517
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