- Learning pathway
The chosen route, taken by a learner through a range of (commonly)
e-learning activities, which allows them to build knowledge progressively. With learning pathways, the control of choice moves away from the tutor to the learner. "The sequence of intermediate steps from preconceptions to target model form what Scott (1991) and Niedderer and Goldberg (1995) have called a learning pathway. For any particular topic, such a pathway would provide both a theory of instruction and a guideline for teachers and curriculum developers" (Clement, 2000)."Interactive courseware aids learners to access information and tools by which they can construct personalized transitions between the information to be accessed and their own cognitive structures. The process of navigation enables learners to experience the content of interactive courseware. Learning pathways also reveal the learning trails while learners traverse any interactive environment. Since learners have unique knowledge structures based upon their experiences and abilities, the ways that they choose to access, interact, and interrelate messages in interactive courseware also vary. Studies on pathways help us to explore and explain human behaviors during learning processes" (Jih, 1996).
Bibliography:
Clement, J. (2000) Model based learning as a key research area for science education "International Journal of Science Education" Sep 2000, Vol.22 Issue 9, p1041-1053
Jih, H.J. (1996) The impact of learners pathways on learning performance in multimedia Computer Aided Learning," Journal of Network and Computer Applications" Vol.19, No.4
Rosenbaum,S. (2004) Learning Paths: Increase profits by reducing the time it takes to get employees up-to-speed. (Pfeiffer and ASTD Press)
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