- STOS BASIC
STOS BASIC is a dialect of the BASIC
programming language implemented on theAtari ST computer. STOS BASIC was originally developed by "Jawx " byFrançois Lionet andConstantin Sotiropoulos and published byMandarin Software (now known asEuropress Software )."STOS Basic" was a version of BASIC that was designed for creating games, but the set of powerful high-level graphics and sound commands it offered made it suitable for developing multimedia-intense software without any knowledge of the internals of the
Atari ST .History
Although the first version of "STOS" to be released in the UK (version 2.3) was released in late 1988 by
Mandarin Software , an earlier version had been released earlier inFrance .Version 2.3 was bundled with three complete games ("Orbit", "Zoltar" and "Bullet Train"), and many accessories and utilities (such as sprite and music editors). A
compiler was soon released that enabled the user to compile the "STOS Basic" program into an executable file that ran a lot faster because it was compiled rather than interpreted. In order to be compatible with the compiler, STOS needed to be upgraded to version 2.4 (which came with the compiler). STOS 2.4 also fixed a few bugs and had faster floating point mathematics code, but the floating point numbers had a smaller range.STOS 2.5 was released to make STOS run on Atari STEs with TOS 1.06 (1.6), and then STOS 2.6 was needed to make STOS run on Atari STEs with TOS 1.62. STOS 2.7 was a compiler-only upgrade that made programs with the STOS tracker extension (used to play MOD music) compile.
There was a 3rd-party hack called STOS 2.07 designed to make "STOS" run on even more TOS versions, and behave on the
Atari Falcon .Extensions
It was possible to extend the functionality of "STOS" by adding extensions which added more commands to the language and increased the functionality. The first such extension to be released was "STOS Maestro" which added the ability to play sampled sounds. "STOS Maestro plus" was "STOS Maestro" bundled with a sound-sampler cartridge. Other extensions included "TOME", "STOS 3D", "STE extension", "Misty", "The Missing Link", "Control extension", "Extra" and "Ninja Tracker". These extensions kept "STOS" alive for many years after its release.
Criticisms
While giving programmers the ability to rapidly create a game without knowing the internals, "STOS" was criticised for being slow (especially when intensively using the non-high-level commands), and for not allowing the user to program in a structured manner.
Other platforms
In 1990,
AMOS BASIC was released for theAmiga . It was originally meant to shortly follow the release of "STOS" on theAtari ST ("Mandarin Software" were notorious for having huge delays in their release-schedule and announcing vapourware). AMOS was released about two years after the UK release of "STOS". But this turned out to be a blessing in disguise for theAmiga community thanks to the extra development time. Not only did AMOS take advantage of the extraAmiga hardware and have more commands than "STOS", but the style of BASIC was completely different - it had no line-numbers, and there were manystructured programming constructs (at one time, the "STOS Club Newsletter" published a program that allowed the reader to program "STOS" using that style). While it was often possible to directly convert "STOS BASIC" programs that did not heavily rely on extensions toAMOS BASIC , the reverse was not usually true.A PC version called "PCOS" was once mentioned, but that never materialised. Instead, the publishers
Mandarin Software renamed themselvesEuropress Software . One of the developers inJawx ,Francois Lionet , was later to formClickteam withYves Lamoureux and went on to release theKlik (click) series of games-creation tools (which were dissimilar to "STOS" as they use a primarily mouse-driven interface without the need for traditional code).Klik & Play ,The Games Factory ,Multimedia Fusion andMultimedia Fusion 2 have been released in this series.External links
General
* [http://stos.atari.st/ STOS Time Tunnel] - A site dedicated to STOS.
Publishers
* [http://clickteam.com/eng/downloadcenter.php?i=58 Clickteam STOS and AMOS page] - Source code for STOS and AMOS (68000 ASM).
Patches
* [http://www.btinternet.com/~AnthonyJ/Atari/stos/genfixer.html Generic STOS fixer] - Use this to fix compiled STOS programs so that they run on a greater number of TOS versions.
* [http://www.btinternet.com/~AnthonyJ/Atari/stos/basic207.html STOS Basic 2.07] - Use this to patch a version of "STOS" to version 2.07. It makes the compiled programs compatible with more TOS versions and hardware. It even makes "STOS" work properly on theAtari Falcon Resources
* [http://www.fortunecity.com/skyscraper/copyright/249/stos_ref/stoscont.htm The Complete STOS Reference]
* [http://www.btinternet.com/~AnthonyJ/Atari/stos/index.html Anthony Jacques' STOS related programs] - A collection of STOS programs and extensions.
* [http://3430.free.fr/atari_st/texts/stos.htm MINI DOC POUR LE STOS BASIC (Atari)] - A small documentation of STOS's most simple commands (in French).
*http://www.umich.edu/~archive/atari/Programming/Stos/ - Index of the Atari Archive "STOS" sectionNostalgia
* [http://www.lynn3686.freeserve.co.uk/stoswizcoders.html STOS Wiz-Coders]
* [http://www.xbattlestation.com/forgottencreations/ Forgotten Creations] by Simon HazelgroveDevelopers who develop software developed with STOS
* [http://www.fortunecity.com/skyscraper/cache/369/serious.html Serious Software]
* [http://www.stosser.co.uk/index.php Stosser Software]
* [http://software.wackonet.net Wacko Software]
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