PixelJunk

PixelJunk

"PixelJunk" is a series of downloadable games developed by Q-Games for the PlayStation 3. They are available for download and purchase on the PlayStation Store worldwide. The series made its debut on July 11th 2007 at E3 2007 with "PixelJunk Racers". [cite web |url=http://uk.ps3.ign.com/articles/803/803340p1.html |title=First PixelJunk Announced |accessdate=2008-07-01 |publisher=IGN |date=2007-07-11 ]

All "PixelJunk" games are presentable in 1080p full HD. The series is published by Q-Games in Japan, and by Sony Computer Entertainment in other territories.

Current games

eries 1

The first series of "PixelJunk" games are all described by Q-Games producer Dylan Cuthbert as having "simplicity, familiarity, and originality" in common. Games in the first series are also two-dimensional and run in 1080p HD at 60hz.

1-1: "PixelJunk Racers"

"PixelJunk Racers", the first game in the "PixelJunk" series, was released worldwide on the PlayStation Store on September 13th, 2007. [cite web |url=http://www.us.playstation.com/PS3/Games/PixelJunk_Racers |title= PixelJunk Racers |accessdate=2008-07-01 |publisher=Sony Computer Entertainment |date=2007-09-13]

"PixelJunk Racers" bears structural similarity to slot car racing games. The racetracks of the game consist of five separate lanes within which the cars move. Unlike most traditional 3D car racing games, the camera is always fixed above the circuit, giving an aerial overview of the entire track.

1-2: "PixelJunk Monsters"

The second game in the "PixelJunk" series, "PixelJunk Monsters", was released worldwide on the PlayStation Store on January 24th, 2008. [cite web |url=http://blog.us.playstation.com/2008/01/24/playstation-store-update-19/ |title=PlayStation Store Update |accessdate=2008-07-01 |publisher=Sony Computer Entertainment |date=2008-01-24]

"PixelJunk Monsters" borrows gameplay from titles in the "tower defense" genre. Players must stop waves of enemies by placing defensive towers around their castle. Enemies must be stopped before reaching the target in the castle at the end of their pathway.

An expansion pack for the game titled "PixelJunk Monsters Encore" was also released (under the production number 1-2a).

1-3: "PixelJunk Eden"

Q-Games unveiled their third "PixelJunk" game, "PixelJunk Eden", at the 2008 Game Developer's Conference. [cite web |url=http://www.1up.com/do/newsStory?cId=3166347 |title=GDC 08: PixelJunk Eden Revealed |accessdate=2008-07-01 |publisher=1UP.com |date=2008-02-18] The game was released on the PlayStation Store on July 31, 2008.

Future games

"PixelJunk Dungeons"

Q-Games fourth "PixelJunk" title will be "PixelJunk Dungeons", which is currently in the conceptual phase of production.cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=17466|title=IGS: Q Games' Cuthbert Reveals PixelJunk Eden, Postmortems Series|accessdate=2008-07-25|publisher=Gamasutra|date=2008-02-18]

eries 2

Though a series 2 "PixelJunk" game has yet to be announced, Dylan Cuthbert has suggested that games of the second series could "...maybe take some of the old 3D looks and bring them up to the full HD kind of style."

Notes

External links

* [http://pixeljunk.jp/ PixelJunk] official website
* [http://www.q-games.com/ Q-Games] official website


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