- Brian Allgeier
Brian Allgeier (born
1971 ) is a videogame designer who is best known for his work as the lead designer on the "Ratchet & Clank" series developed byInsomniac Games for the Playstation 2. He is the creative director on the Playstation 3 title, .He started working in videogames in 1991 as an artist and animator on the
CD-i title, "Hanna Barbera’s Cartoon Carnival " forPhilips Media . He worked as part of the internal production group, "*FunHouse*", led by game designer Cliff Johnson.In 1999, he joined
Insomniac Games as a level designer on the Spyro the Dragon series for thePlayStation and later became design director on the Ratchet & Clank series for thePlayStation 2 .He is was on the first season of Insomniac’s bi-monthly podcast, [http://www.insomniacgames.com/podcast/podcast.php "Full Moon Show"] , with fellow co-hosts Ryan Schneider and James Stevenson.
He currently lives with his wife in
Los Angeles, California Works
* " " (2007) (PS3)
* " " (2006) (PS3)
* " " (2005) (PS2)
* " " (2004) (PS2)
* " " (2003) (PS2)
* " Ratchet & Clank " (2002) (PS2)
* " " (2000) (PSone)
* " " (1999) (PSone)
* "Running Wild " (1998) (PSone)
* "Labyrinth of Crete " (1995) (CD-i )
* "Merlin’s Apprentice " (1994) (CD-i )
* "Hanna Barbera’s Cartoon Carnival " (1993) (CD-i )External links
* [http://www.insomniacgames.com/index.php The Insomniac Games official website]
* [http://www.insomniacgames.com/podcast/podcast.php The Insomniac Games "Full Moon Show” podcast]
* [http://blog.us.playstation.com/2007/07/02/inside-the-developers-studio-brian-allgeier/ "PlayStation Inside the Developer's Studio" blog post]
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