- City of the Gods
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This article is about an adventure game module. For the general term, see City of God (disambiguation).
City of the Gods Code DA3 Rules required Dungeons & Dragons Expert Set Character levels 10–14 Campaign setting Blackmoor Authors Dave L. Arneson and David J. Ritchie First published 1987[1] Linked modules DA1, DA2, DA3, DA4. City of the Gods (ISBN 0-88038-389-5)[1] is a 1987 adventure module for the Dungeons & Dragons role-playing game. Its module code is "DA3" and its TSR product code is "TSR 9191".[1]
Contents
Plot summary
In this scenario, the leaders of Blackmoor send the player characters to the City of the Gods to acquire some divine magic, either by bargaining for it or by stealing it.[2] The module includes new alien technological devices.[2]
Publication history
DA3 City of the Gods was written by Dave L. Arneson and David J. Ritchie, with a cover by Doug Chaffee and interior illustrations by Jim Holloway, and was published by TSR in 1987 as a 48-page booklet with a large color map and an outer folder.[2]
Credits
- Design: Dave L. Arneson and David J. Ritchie
- Editing: Deborah Campbell Ritchie
- Cover Art: Doug Chaffee
- Interior Art: Jim Holloway
- Cartography: Dennis Kauth and David C. Sutherland III
- Typesetting: Kim N. Lindau
Reception
See also
References
External links
- The DA series from The Acaeum
Categories:- Dungeons & Dragons modules
- Dungeons & Dragons stubs
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