Knowledge Machine

Knowledge Machine

The Knowledge Machine is a concept of Seymour Papert, which is intended to enable children to explore any situation and engage them completely. Although Papert never clearly defined the Knowledge Machine, one interpretation is a virtual reality device that allows the user to slip into any situation and have a simulated experience of that situation.

The Knowledge Machine (KM) is also a developed system at the University of Texas for knowledge representation and reasoning within the artificial intelligence field. KM was developed and continues to be actively maintained by [http://www.cs.utexas.edu/users/pclark Peter Clark] and [http://www.cs.utexas.edu/users/porter Bruce Porter] .

References

* Piotr Wozniak, " [http://www.supermemo.com/english/ol/knowmachine.htm Knowledge machine] ".


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