Survival Crisis Z

Survival Crisis Z

Infobox VG| title = Survival Crisis Z


developer = Ska Software
publisher = Ska Software
released = 2004
genre = CRPG
modes = Single player
platforms = Windows
media = Digital Download
input = Keyboard & mouse

"Survival Crisis Z" is a 2004 computer role-playing game (CRPG) for Microsoft Windows from Ska Software.

The game takes place in a section of city during the wake of a zombie apocalypse. Players assume the role of a Survivor, and are given free reign in how they deal with the hostile world.

Features

The player must scavenge for supplies. Food is an especially important resource, due to the hunger and fatigue systems. The player can also take control of a house, often by force. The players can join three factions: the Rebels, SWAT, or the player can simply remain neutral. The zombies, while not a faction the player can join, function as the antagonists of the game. While dangerous at night, the player can also use zombies to his advantage, by luring NPCs into traps.

The player advances the plot by taking missions from leaders. The player can take over houses, look for secret dungeons, eliminate rival houses with C4 or simply roam the map looking for items and weapons to trade; as long as they watch out for threats from the post-apocalyptic world—living or dead.

There are a number of strategies to employ, weapons to use, and skills to help the player. The player can build their character and party to accommodate different play styles, all while dealing with the growing masses of living dead.

toryline

According to the ReadMe text document that comes with the game, you play as a character who has witnessed the cause of the zombies, or "infected," first hand. A rabid dog who was infected transmitted the disease to a mailman, who in turn bit the owner of the dog. After the incident many others were bit, changing them into zombies. Soon the zombies outnumbered the humans. Due to the chaos caused by the zombies and the dwindling amount of resources, people began to fight amongst each other, specifically the SWAT and the rebels.

When your character finally decides to step out of his or her house, it has already been weeks since the first infection. The city is in ruins: Dilapidated houses, broken windows, and rotten corpses are everywhere. With hopes of survival, you step out into the streets.

External links

* [http://blog.skasoftware.com/index.php Ska Software official web-blog]

* [http://skasoftware.com/ Ska Software official Website]


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