- Adventurers Guild
Adventurers Guild was created by Hugh Bayer in 1989,and released commercially in 1990. Started as a
play-by-mail game , the rise of the internet gave way for the game's evolution to a play-by-e-mail system. This move from the postal service to electronic medium game the game a lot of room for growth and advancement, as turn orders could now be submitted via a website instead of needing to be mailed in through the postal service. This move also gave players a chance to participate more in the lore of the land of Varna.Game play
The game has two main ways that the player interacts with the world of Adventurers Guild. Each method has its own effects on the game and world, as well as on your character.
The first of these two ways is through the use of orders, which are processed in alternating fashion weekly between thetwo guild cities (Antar one week, Barstow the next, then back to Antar). This is the original method for interaction within the game,and is the way to both improve your character and have him/her interact with the land of Varna. Orders are input at the website, and caninclude things such as guild battles, making money, building shrines to your deity, or adventuring in the wilderness, as well as many otheractions you can take. Each of these actions are ways to improve your characters abilities and allow him/her to interact with the world he/she resides in.
The other way of interaction is through the AG Yahoo! group. This group allows you to role play your character(s) with others within the game. This could lead to bitter rivalries, great alliances, or to you helping to shape the world around you through interaction with both the PC's and NPC's brought to life through Hugh and the players. All of these things allow you to become more involved in the AG world, and as such, makes the place much more enjoyable. Also, it gives you a way of interaction in the time between turns.
External Resources and Links
[http://www.gamingreport.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=395 Review on GamingReport.com]
[http://www.flagshipmagazine.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=44 Flagship Magazine review]
[http://www.pbm.com/~lindahl/pbm_list/descriptions/adventurers_guild.html Review] at [http://www.pbm.com pbm.com]
[http://www.rpggateway.com/Internet_Play/Play_by_Post/Genre_-_High_Fantasy/ RPG Gateway] .
The publishers website can be found at [http://www.epmgames.com EPM games] .
A player's guide for the game can be found [http://www.advguild.com/newrules/PGindex.html here] .
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