- FATE (role-playing game system)
Infobox RPG
title=FATE
caption="FATE" v2.0 cover page
designer=Fred Hicks, Rob Donoghue
publisher=Evil Hat Productions
date=2003
genre=Universal
issystem=t
footnotes="FATE", "Fantastic Adventures in Tabletop Entertainment", is a
generic role-playing game system based on the "FUDGE " gaming system. It has no fixed setting, traits, or genre and is almost entirely customizable. However, it is designed to offer the least possible obstruction to role-playing by assuming that players do not want to make large amounts of dice rolls."FATE" was written by Fred Hicks and Rob Donoghue. "FATE" gained a large number of adherents both for its high level of support, which is unusual for a free game, and for the numerous innovative gaming mechanics.
Differences between "FUDGE" and "FATE"
While "FATE" uses "
FUDGE "'s verbal scale and four three-sided dice, it breaks from practically every otherrole-playing game by doing away with mandatory traits such as Strength and Intelligence, and substantially reworking the "experience point" mechanic. It instead assumes that every character is "average" in all regards, unless stated otherwise. Exceptional abilities (the "otherwise") are defined through the "Aspect" system. [Cite web
title = RPGnet : Review of FATE: Fantastic Adventures in Tabletop Entertainment. Fudge Edition
accessdate = 2007-10-25
url = http://www.rpg.net/reviews/archive/10/10206.phtml] A player may choose, for example, to take an Aspect in Brawny (or Muscle Man or Wiry Strength) and choose to spend Aspects to gain a temporary bonus in a relevant situation. Aspects may also be taken in possessions, e.g. the characterIndiana Jones for example, might have the Aspect "Whip and Fedora". The fact that Aspects can be anything integral to the character allows for a degree of melding of mechanics and role-playing, that are difficult to achieve in most other gaming systems.Aspects are an important and original concept in "FATE". They are not intrinsically good or bad; they are simply descriptive, up to the level of detail the player requires. In addition to the obvious direct character help in most cases, the "FATE" system also provides a mechanism to reward the characters when one of their Aspects has restricted their choices or landed them in some trouble.
"FATE" OGL resources
While there has been concern that "
FUDGE " would restrict its "open" license and thus force "FATE" to change to a different underlying mechanic, such fears have subsided once "FUDGE" itself was released under theOpen Gaming License . "FATE" has an associatedYahoo! Group to discuss the gaming system and share settings and conversions of otherrole-playing game s."Fate" 3rd Edition
A 3rd edition of "FATE" is currently in development, and is the basis for Evil Hat's "
Spirit of the Century ", which was nominated in 2007 for anENnie award for "Best Rules". [Cite web
title = The ENnie Awards- 2007
accessdate = 2007-10-25
url = http://www.ennieawards.com/2007noms-2.html] The 3rd edition rules will also be used for the upcoming "Dresden Files" role-playing game.fact|date = October 2007 Evil Hat has stated that a free PDF of "FATE" 3rd Edition will be released after "The Dresden Files" RPG is completed. TheSystem Reference Document for "FATE" 3E is currently available. [ [http://www.crackmonkey.org/~nick/loyhargil/fate3/fate3.html SotC SRD ] ]Awards
In the 2003 Indie RPG Awards, "FATE" won a number of awards: [Cite web
title = Indie RPG Awards
accessdate = 2007-09-06
url = http://www.rpg-awards.com/2003/]* First Place - "Best Free Game of the Year"
* First Place - "Best Support"
* Third Place - "Indie RPG of the Year"
* Recipient - "Andy's Choice Award"References
External links
* [http://www.faterpg.com/ The "FATE" Role-Playing Game]
* [http://www.evilhat.com/ Evil Hat Productions] , makers of "FATE"
* [http://zork.net/~nick/loyhargil/fate-srd-rest/Fate-SRD-2005-03-31.html The "FATE" Rules SRD (HTML version)]
* [http://masterplan.libsyn.com/index.php?post_id=255930 Master Plan #15: Leonard Balsera on the "FATE" Fractal (podcast)]
* [http://www.thegamesthething.com/index.php?post_id=204567 The Game's the thing #21 (RPG): Evil Hat Productions Interview (podcast)]
* [http://rpgblog.typepad.com/rpg_blog/2005/05/the_fate_interv.html RPG blog interview with Fred Hicks and Rob Donoghue, creators of "FATE"]
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