- Jay Is Games
Infobox Website
name = Jay is Games
|url = [http://jayisgames.com/ www.jayisgames.com/]
commercial = Yes
type =Entertainment website
registration = Optional (Typekey)
owner = Jay Bibby
author = Jay Bibby and others
launch date = April 19, 2003
current status = Operational
revenue = Not Disclosed"Jay Is Games" (A.K.A. "Casual Gameplay)" is a game review website that features daily updates and links to
casual game s,browser games andflash games of wide interest to casual gamers. It was founded on April 19, 2003 by Jay Bibby. [ [http://jayisgames.com/archives/2003/04/hello_world.php "Hello world"] Jay Bibby's introductory post,April 19 ,2003 ] initially as a personalblog . It now has several contributors and great popularity amongst casual gamers.Fact|date=May 2008Several
video game genres are covered; includingescape the room , puzzle andplatform game . The site is constructed as ablog , and attracts a large community of commenters. Jay and the site's staff writers read over and filter the weblog comments, often commenting themselves. Comment threads often include hints and walkthroughs.Features
The site includes an
IRC chat room where Jay and his fellow reviewers spend some time talking to the fans and amongst themselves each day. The site does not feature adult content and gives the games it reviews an age rating. It also features a regular onlinepoker game.Another notable feature is the "Favorites" application, an
Adobe Flash based application which allows users to store their favorite game on the site in a sidebar, for easy access. The data for the app is stored in a cookie on the user's computer.A preference tab in the navigation bar which lets users choose the theme they would like to use when viewing the site. As of September 2007, eight themes have been released, and the most recent theme has a Flash game at the top of the page, created by Rob Allen, author of the Hapland point-and-click series. He has recently made the banner into a
game . Other notable themes include one by Nitrome, an indie flash game company and one by Matt Hammil, which was the first non-standard theme in a series. There was at one point aHalloween puzzle which unlocked afall theme. Recently, a 'Help Squad' application was added to the navigation bar of the site, allowing visitors to view the most recently commented on reviews, so that players in need of help on older games (and thus game on which the comment page is not actively viewed) can be helped. AGoogle widget has also been added, so that users ofiGoogle (a Google home page) can see the most recently reviewed games on their Google home.Competitions
Jay Is Games has also become known for its game design competitions. As of May 2008, Jay Is Games has conducted five competitions. Although the first competition was focused on producing simple puzzle games, recent competitions have had themes such as "grow" or "replay" that entrants could interpret into their games. This openness garners much creativity from developers and enthusiastic responses from visitors to the site.
Cash prizes are given, and sometimes relevant gifts, such as an
Adobe Flash download. The main prizes are chosen by the site reviewers, however a unique Audience Award is also given. This prize is guaranteed "at least $200." Visitors must donate at least one dollar in order to vote (to prevent multiple votes), which goes to whichever developer the voter chooses.Game Design Competitions
*Game Design Competition #1 spanned from
August 4 ,2006 toAugust 25 ,2006 and had the theme of "a simple puzzle game". [ [http://jayisgames.com/archives/2006/08/game_design_competition_1.php Flash Game Design Competition #1!: walkthrough, review, discussion, hints and tips at Jay is Games ] ]
*Game Design Competition #2 spanned fromJanuary 5 ,2007 toFebruary 23 ,2007 . This competition also had the theme of "a simple puzzle game", but also had to incorporate an interpretation of "grow". [ [http://jayisgames.com/archives/2007/01/game_design_competition_2.php Flash Game Design Competition #2!: walkthrough, review, discussion, hints and tips at Jay is Games ] ]
*Game Design Competition #3 spanned fromJune 13 ,2007 toJuly 15 ,2007 . This competition's theme was "replay". [ [http://jayisgames.com/archives/2007/06/game_design_competition_3.php Flash Game Design Competition #3!: walkthrough, review, discussion, hints and tips at Jay is Games ] ]
*Game Design Competition #4 spanned fromAugust 6 ,2007 toOctober 1 ,2007 . The theme of this competition was "ball physics". [ [http://jayisgames.com/archives/2007/08/game_design_competition_4.php Flash Game Design Competition #4!: walkthrough, review, discussion, hints and tips at Jay is Games ] ] [cite web|url=http://www.vh1gamebreak.com/2007/10/jay-is-games-co.html|title=Jay Is Games Contest Evolves|author=Goldberg, Harold|publisher=VH1 |date=2007-10-03 |accessdate=2001-01-20]
*Game Design Competition #5 spanned fromJanuary 2 ,2008 toMarch 16 ,2008 . This competition's theme was "upgrade". [ [http://jayisgames.com/archives/2008/01/game_design_competition_5.php Flash Game Design Competition #5!: walkthrough, review, discussion, hints and tips at Jay is Games ] ]References
External links
* [http://jayisgames.com Jay Is Games]
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