Argonaut Games

Argonaut Games

Argonaut Games plc was a British video game developer. Founded as Argonaut Software by teenager Jez San in 1982 the company name is a play on his name (J. San) and the movie title "Jason and the Argonauts".

History

The company produced its first game "Skyline Attack" for the Commodore 64. It later produced the 3D "Starglider" games for the Amiga and Atari ST platforms.

In 1993 Argonaut were working with Nintendo during the early years of the NES and SNES. They developed a prototype of the game Star Fox, initially codenamed "NesGlider" and inspired by their earlier 8-bit game Starglider, that they had running on the NES and then some weeks later on a prototype of the SNES. Jez San told Nintendo that this was as good as it could get unless they were allowed to design custom hardware to make the SNES better at 3D. Nintendo said yes, and San hired chip designers and made the Super FX chip (originally codenamed by then the “MARIO chip”), the first 3D graphics accelerator. [cite web | last = Bolton | first = Syd | authorlink = Syd Bolton | title = Interview with Jez San, OBE | publisher = Armchair Empire | url = http://www.armchairempire.com/Interviews/jez-san-interview.htm | format = | doi = | accessdate = 2007-12-28 ] So powerful was the Super FX chip that was used to create the graphics and gameplay that they joked that the Super Nintendo was just a box to hold the chip. [cite web | title=Interview with Jez San | publisher=arwinglanding.net | url=http://www.arwinglanding.net/articles.php?page=writeups/jezsan | accessdate=2007-09-04]

After building the Super FX they went on to design a chip for Philips for a videogame machine that never came out (codenamed "GreenPiece" aka "CD-I 2") and also designed one for Apple Computers which was also for a videogame machine that never appeared (codenamed "VeggieMagic") – and one for Hasbro – for a Virtual Reality game machine that similarly never appeared (codenamed "MatriArc").

In 1996, Argonaut Software was split into Argonaut Technologies Limited (ATL) and Argonaut Software Limited (ASL). With space being a premium at the office on Colindale Avenue, ATL was relocated to an office in the top floor of a separate building; Capitol House on Capitol Way, just around the corner, where they continued the design of CPU and GPU products and maintained 'BRender', Argonaut's proprietary software 3D engine.

In 1997 the two arms of the company once again shared an office as the entire company was moved to a new building in Edgware.

In 1998 ATL was rebranded "ARC" after the name of their main product (aka "Argonaut RISC Core") and became an embedded IP provider. This company still exists today [http://www.arc.com] but is no longer connected with the videogame industry.

Argonaut Software Limited became Argonaut Games and was floated in 1999.

In late October 2004 Argonaut Games called in receivers David Rubin & Partners, fired 100 employees and was put up for sale. Lack of a constant stream of deals with publishers led to cashflow issues and a profit warning earlier in the year.

elected games

*"Skyline Attack", 1984 (Commodore 64)
*"Alien", 1984 (Commodore 64)
*"Starglider", 1985
*"Starglider 2", 1988
*"Days of Thunder", 1990 (Atari ST, Amiga)
*"Race Drivin'", 1992 (Atari ST, Amiga)
*"A.T.A.C", 1992 (PC CDROM)
*"Birds of Prey", 1992 (AMIGA)
*"X", 1992 (Game Boy)
*"Star Fox", 1993 (SNES) (programming)
*"King Arthur's World", 1993 (SNES)
*"Vortex", 1994 (SNES)
*"Stunt Race FX", 1994 (SNES) (assistance in programming)
*"Creature Shock", 1994 (PC CDROM)
*"", 1994 (SNES)
*"FX Fighter", 1995 (PC CDROM)
*"Alien Odyssey", 1995 (PC CDROM)
*"FX Fighter Turbo", 1996 (PC CDROM)
*"Scooby Doo Mystery", 1996 (SNES)
*"", 1997 (PS1, SAT, PC)
*"Buck Bumble", 1998 (N64)
*"Croc 2", 1999 (PS1, PC)
*"The Emperor's New Groove", 2000 (PS1, PC)
*"", 2000 (PS1)
*"", 2000 (DC)
*"Aladdin in Nasira's Revenge", 2000 (PS1, PC)
*"Harry Potter and the Philosopher's Stone", 2001 (PS1) ("Harry Potter and the Sorcerer's Stone" in the US)
*"Harry Potter and the Chamber of Secrets", 2002 (PS1)
*"", 2002 (GBA)
*"", 2003 (Xbox, PC, PS2, GameCube)
*"I-Ninja", 2003 (Xbox, PC, PS2, GameCube)
*"", 2003 (Xbox, PS2)
*"Carve", 2004 (Xbox)
*"", 2004 (Xbox, PC, PS2, GameCube)
*"Power Drome", 2004 (Xbox, PS2)
*"Malice", 2005 (Xbox, PS2)

References

External links

* [http://web.archive.org/web/*/http://www.argonaut.com/ Different versions of the official Argonaut Games' homepage archived by Wayback Machine]
* [http://www.gamesinvestor.com/Companies/Past_Coverage/Argonaut/Argonaut_Overview/argonaut_overview.html An overview of Argonaut Games at Games Investor]
* [http://www.mobygames.com/company/argonaut-games-plc "PAGENAME"] profile on MobyGames


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