- Realtech VR
Realtech VR is a group of French computer coders and artists who created PC demos and
software , mostly between 1994 and 1996. Today, they still active although they stopped the demo compos.History
The group was founded in 1993, with Guen and Execom, a graphist and a PC coder and released a first demo for the
Assembly (demo party) 1994 calledMegamix .Although their first demo was a mix of
bitmap and 3D realtime, the next demo, more successful, was entirely in 3D : On28 December 1994 , they came 5th at the PC demo compo atThe Party (demo party) 4 with the demoDimension Introducing fast 3D texture mapping and antialiasing. The version presented at the Party was 16-bit. Later a 32-bit version was released. They continued the 3D demo, with the attempt to release a true 3D realtime demo, capable of running on a 386 DX40 in 640x480 resolution : On14 August 1995 , they came 3rd at the PC demo compo at theAssembly (demo party) 95 with the demoDX Project , debuting the first high resolutionSVGA 3D demo ever presented at a demoparty.In the next demo, they try to push the limit higher, with a resolution independent 3D demo:On
4 November 1995 , they came 4th at the PC demo compo with the demo Countdown, at the Wired 95 demoparty, features higher resolution up to 1600x1200, with hardware acceleration support (for S3 chipset).Finally, they released two last demos, always running in high resolution:On
28 December 1995 , they released two last demos atThe Party (demo party) 5, with oneSVGA demo and one 65536 color demo.For the remembering of the 10th anniversary of realtech, a demopack, which is a collection of demos, was released. It was not a one to one conversion, but an improved version.On
14 August 2005 Realtech released a demopack calledRealoaded which is compilation of its best demos, improved and updated for modern hardware (with even a native 64-bit version).Video games
During the year 1996, Realtech changed its name to Realtech VR, and developed
No Gravity which came afterSpace Girl .The project was abandoned and resurfaced in2005 withNo Gravity as Open Source.in1999 Realtech with the help of Olympus released [http://heroes.sourceforge.net/ Heroes] a game similar toTron and Nibbles.In
2007 Realtech ported and improvedNo Gravity for thePlayStation Portable . The game is set to be release onPlaystation Network in the fall of 2008. No Gravity is the first homebrew game ever to be published and supported officially bySony .Other PSP games made by Realtech VR are:
* [http://www.realtech-vr.com/ultra/index.html ultra] an arcade game. (August 30 2008 )
* [http://www.realtech-vr.com/newtonwar/index.html newtonwar] an arcade game. (January 27 2008 )
* [http://www.realtech-vr.com/eyeliner/index.html eyeliner] an arcade/puzzle game. (January 11 2008 )
* [http://www.realtech-vr.com/purplemotion/index.html purple motion] an racing like game. (February 5 2008 )
* [http://www.realtech-vr.com/ukke/index.html ukke] an puzzle game. (December 30 2007 )
* [http://www.realtech-vr.com/panicparadyz/index.html panic paradyz] an racing like game. (December 22 2007 )
* [http://www.realtech-vr.com/freeesh/index.html freeesh] an puzzle game. (December 22 2007 )Virtual reality projects
Realtech, in association with
Open Objects has released a Virtual Reality project in 1997. Using the Virtual I-O Glasses, anHead-mounted display using a 'real' 3D with double liquid crystal screens and stereo earphones with a 360° head tracker motion detector.The [http://www.ouvre.com/experiences/be/virtus.htm Virtus Virus] project was demoed at Be Developer Conference in 1997, and also was demoed and installed at theFuturoscope in 1997.In 2001, Realtech, in association of Charamel, has released [http://www.3d-test.com/test/charamel_1.htm Charactor] , a tool for display 3D interactive avatars used for television, CD ROM, or interactive booth.
Tools
*Realtech has also released some tools for
OpenGL with OpenGL Extensions Viewer in2001 which is still updated.
*The program was ported forMac OS X and Windows 64-bit, one of first 64-bit application for Windows.
*Realtech has released DXGLWrapper , anDirectX toOpenGL wrapper in2001 .
*Realtech has also releasedSkyORB , a space simulation utility forBeOS ,Pocket PC , Mac OS X and Windows) in2002 and still working on it.
*Realtech is also developing V3X.net, a versatilegame engine that is used in all its productions.Memberlist
External links
* [http://www.pouet.net/groups.php?which=159 Pouet.net Realtech Productions List]
* [http://slashdot.org/article.pl?sid=02/02/12/1824215 An Open Source Direct3D 8.0 Wrapper for Open GL]
* [http://www.osnews.com/story.php?news_id=9736 No Gravity Game Open Sourced]
* [http://www.realtech-vr.com Realtech VR main site]
* [http://www.v3x.net Realtech V3X.net]
* [http://adsabs.harvard.edu/abs/2004S&T...108V.100. Smithsonian/NASA ADS Astronomy Abstract Service (SkyORB VR)]
* [http://psp.ign.com/objects/892/892151.html]
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