Super Drift Out

Super Drift Out

Infobox VG
title = Super Drift Out


developer = Visco Corporation [cite web | url = http://www.gamefaqs.com/console/snes/data/571235.html| title= Developer information | publisher = Game FAQs| date = | accessdate = 2008-05-25]
publisher = Visco Corporation
designer =
engine =
released = vgrelease|JP=February 24, 1995 [cite web | url = http://vgdb.consolemul.com/index.php?page=5&id=4959359943017_JAP| title = Release date | publisher = Video Game Database| date = | accessdate = 2008-05-25]
genre = Racing
modes = Single-player only
ratings = vgratings|CERO= n/a (not rated)
platforms = Super Famicom
media = Cartridge
requirements =
input = Super Famicom gamepad

nihongo|"Super Drift Out"|スーパードリフトアウト [cite web | url = http://miyabi18.hp.infoseek.co.jp/date/snes2.txt| title = Japanese title | publisher = JPSNES| date = | accessdate = 2008-05-25] is a Super Famicom rally racing game that takes place all over the world. There is novice mode, track construction mode, options, and even a world rally mode where the player has to score in the top 6 or else the game ends with elimination from the next round. The game has licenses for every car except the Ford Escort. In the game, the American car is referred to as a "Tord". All races in this video game are based on the 1994 World Rally Championship season.

Two different types of background music (normal and hard beats) and three racing levels (easy, normal, and hard) provide challenges for all ages and sizes. Also, the game keeps track of the top 6 times in each of the tracks (leg 1, leg 2, and superspeedway). Level 1 is for the player who is new to the game. If the player beats the game at this level, he will be told to try a harder level and will be given the closing credits. Level 2 is the normal game; the full credits are given out and the player doesn't have to deal with the realities of crashing yet. Level 3 is the expert's game because crashes become a clear and present danger at this difficulty level. Crashing the car will send the player back to the start, where the time is reset for another chance. After beating the third (and hardest) level, the full credits are played out and the player achieves full mastery of the game.

References


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