Torque Game Engine Advanced

Torque Game Engine Advanced

Infobox Software
name = Torque Game Engine Advanced



caption = This screenshot shows off many graphical effects such as Bloom, normal mapping, and cubemapping
developer = GarageGames
latest_release_version =1.7
latest_release_date = 4/5/08
latest_preview_version =
latest_preview_date =
operating_system = Currently only for Microsoft Windows
platform = PC
genre = Game Engine
license = Indie License ($295) available for individuals and companies who made less than $250,000 in sales the previous year, and Commercial License ($1495) available at a higher price for individuals and comapines who made more than $250,000 in the previous year
website = [http://www.garagegames.com/products/torque/tgea/ Official Torque Game Engine Advanced Product Page on GarageGames Website]

Torque Game Engine Advanced (TGEA) (known in development as Torque Shader Engine or TSE), is a next-generation video game engine recently released by GarageGames. TGEA is the technological successor to Torque Game Engine.

GarageGames utilized a pre-release version of TGEA to create a popular Xbox 360 Live Arcade game Marble Blast Ultra.

General concepts of Torque Game Engine Advanced

TGEA was originally influenced by the V12 engine by Dynamix, which was most notably used in the video game Tribes 2. TGEA is based on the foundation of Torque Game Engine and still shares many of its best features. Among the features still shared with the original Torque Game Engine, TGEA includes an extended revision of TorqueScript interface, GUI editing, GeoTerrain (TGE Terrain) and WYSIWYG world creator editors. The main scientific leap that TGEA provides is the utilization of hardware accelerated, programmable GPU technology.This allows scalable game development toolsets that can utilize current and future video graphics hardware. TGEA is and will be a base for other improvements as well. Torque Game Engine continues to progress (there were major revisions in the latest 1.5 release) and is far from out of date.

TGEA Technologies

In addition to supporting existing Torque Legacy Terrain, TGEA incorporates entirely new terrain rendering engine, the Atlas Terrain Engine, which is a substantial improvement over the blended terrains of TGE. Atlas uses GPU hardware to render a massive terrain block and its textures. This allows Atlas to scale with faster systems of the future.A new Shaded water rendering system is implemented with full reflection, refraction, and Fresnel reflection.

TGEA incorporates a new lighting system based on Torque Lighting Kit including a light manager tool, scene lighting and dynamic shadows among others.

Torque Game Engine Advanced 1.0 supports Direct3D rendering via an API-independent graphics layer. Future versions are expected to support both Direct3D and OpenGL pipelines to allow TGEA to support Macintosh and Linux platforms as well as Windows. There will also be TGEA compatibility with Microsoft's game development suite for the Xbox 360, XNA Game Studio Express.

Along with all the new features it also incorporates all features of the Torque Game Engine

Procedural and custom shader support

TGEA contains several ready to apply shaders and common shader settings. Custom shaders based on High Level Shader Language can be compiled by the engine and applied as custom materials. This can be applied to both interior and exterior type 3d art assets. Fallback materials can be configured that allow support of Pixel and Vertex 1.X first generation video cards.

Development status

April 5, 2008 Brand new release of TGEA available, known as TGEA 1.7

February 15, 2007 Production release of TGEA 1.0 and end of Early Adopter Program

January 23, 2007 Release 4.2 Beta.

Licensing

TGEA can be used by independent game developers for US$295.00 per user, provided the programmer is not employed by a company with an annual revenue of greater than $250,000. If the programmer is employed by a company with a greater annual revenue then he must use the more expensive US$1495.00 per user commercial license (compared to the less advanced [with graphics and networking] Unreal Engine 2, which can be licensed for $350,000).

ee also

* Torque Game Engine
* Torque Game Builder
* GarageGames

External links

* [http://www.garagegames.com/products/torque/tgea/ TGEA product page]
* [http://www.garagegames.com/products/torque/tgea/featurecomp/ Feature Comparison of TGEA with TGE and other engines]


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать курсовую

Look at other dictionaries:

  • Torque Game Engine — Infobox Software name = Torque Game Engine caption = Tribes 2 is one of the most noted commercial games to be made with the Torque Game Engine. developer = GarageGames latest release version = 1.5.2 latest release date = May 15 2007 latest… …   Wikipedia

  • Torque Game Engine — Dieser Artikel oder Abschnitt bedarf einer Überarbeitung. Näheres ist auf der Diskussionsseite angegeben. Hilf mit, ihn zu verbessern, und entferne anschließend diese Markierung. Die Torque Game Engine ist eine 3D Computerspiel Engine. Sie wurde… …   Deutsch Wikipedia

  • Torque Game Builder — Infobox Software name = Torque Game Builder caption = This screenshot shows the TGB editor as well as visual effects possible within TGB. developer = GarageGames latest release version = 1.7.4 latest release date = July 8, 2008 latest preview… …   Wikipedia

  • Game-Engine — Die Artikel Liste der Spiel Engines und Spiel Engine#Bekannte Engines überschneiden sich thematisch. Hilf mit, die Artikel besser voneinander abzugrenzen oder zu vereinigen. Beteilige dich dazu an der Diskussion über diese Überschneidungen. Bitte …   Deutsch Wikipedia

  • Game Engine — Die Artikel Liste der Spiel Engines und Spiel Engine#Bekannte Engines überschneiden sich thematisch. Hilf mit, die Artikel besser voneinander abzugrenzen oder zu vereinigen. Beteilige dich dazu an der Diskussion über diese Überschneidungen. Bitte …   Deutsch Wikipedia

  • Game engine — A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers. The core functionality typically provided by a game engine… …   Wikipedia

  • Diesel (game engine) — The Diesel engine is a game engine developed and used by GRIN. The engine was originally developed for their game Ballistics and has been used, albeit with modifications, in a number of other games since then. The first installment of the engine… …   Wikipedia

  • Unity (game engine) — Infobox Software name = Unity caption = developer = Unity Technologies latest release version = 2.1 latest release date = July 24, 2008 operating system = Mac OS X (creation and deployment), Microsoft Windows (deployment only), Wii (deployment… …   Wikipedia

  • List of game engines — Many tools called game engines are available for game designers to code a game quickly and easily without building from the ground up. Contents 1 Free and open source 2 Proprietary 2.1 Commercial 2.2 Freeware …   Wikipedia

  • Mark Leung (video game) — Mark Leung Developer(s) Uglysoft Engine Torque Engine …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”