- Adobe Shockwave
name = Adobe Shockwave Player
latest_release_version = 184.108.40.2065
latest_release_date = release date and age|2008|8|6
Microsoft Windows, Mac OS X(Universal)
genre = Multimedia Player /
website = [http://www.adobe.com/products/shockwaveplayer/ Adobe Shockwave Player]
Adobe Shockwave (formerly Macromedia Shockwave) was
Macromedia's first and most successful multimedia player prior to the introduction of Macromedia Flash (now Adobe Flash). It allows Adobe Directorapplications to be published on the Internet and viewed in a web browserby anyone who has the Shockwave plug-in installed.
Shockwave is usually authored in the
Adobe Directorenvironment. While there is support for including Flash movies inside Shockwave files, authors often choose the Shockwave Director combo over Flash because it offers more features and more powerful tools. Features not replicated by Flash include a much faster rendering engine, including hardware-accelerated 3D, and support for various network protocols, including Internet Relay Chat. Furthermore, Shockwave's functionality can be extended with so-called "Xtras".
Unlike Flash, the Shockwave browser plugin is not available for
Linuxor Solaris despite vocal lobbying efforts. However, the Shockwave Player can be installed on Linux with CrossOveror by running a Windows version of a supported browser in Wine (with varying degrees of success).
Shockwave was available as a plug-in for both
Mac OSand Windows for most of its history. However, there was a notable break in support for the Macintoshbetween January 2006 (when Apple Inc.released Apple Intel transition based on the Intel Core Duo) and March 2008 (when Adobereleased Shockwave 11, the first version to run natively on Intel Macs).
Although Shockwave was designed for making a wide variety of online movies and animations, its actual use has become concentrated in the area of game development. It is often used in online applications which require a very rich graphical environment.
Online Learningtools which simulate real-world physics or involve significant graphing, charting, or calculation will often use Shockwave.
The Shockwave player originally began as a helper app developed for Netscape by Director team members Christian Hunt and David Walker as a proof of concept for playing multimedia content over the web. Version 1.0 was released independent of Director 4 and its development schedule has since coincided with the release of Director since version 5. Its versioning also has since been tied to Director's and thus there were no Shockwave 2-4 releases.
The Shockwave plug-in for Netscape Navigator 2.0 is released in 1995, along with the standalone Afterburner utility to compress Director files for Shockwave playback. The first large-scale multimedia site to use Shockwave was [http://web.archive.org/web/19970103021015/www1.intel.com/intel/museum/25anniv/index.htm Intel's 25th Anniversary of the Microprocessor]
Afterburner is integrated into the Director 5.0 authoring tool as an Xtra.
Added support for Shockwave Audio (swa) which consisted of the emerging MP3 file format with some additional headers.
Added support for linked media including images and castsAdded support for Shockwave Multiuser Server
Added support for Intel's 3D technologies including rendering.
Last version to support
Mac OS X 10.3and lower, and Mac OS 9
Added support for Intel-based Macs.
Branding and Name Confusion
In an attempt to raise its brand profile all Macromedia players prefixed "Shockwave" to their names in the late 1990s. Although this campaign was very successful and helped establish Shockwave Flash as a dominant multimedia plugin, Shockwave and Flash became more difficult to maintain as two separate products. In 2005, Macromedia marketed three distinct browser player
pluginsunder the brand names Macromedia Authorware, Macromedia Shockwave and Macromedia Flash.
Macromedia also released a web browser plug-in for viewing
Macromedia FreeHandfiles online. It was branded Macromedia Shockwave for FreeHandand displayed specially compressed .fhc Freehand files. [cite book
last = Perry Board, Rick Luna and Derek O'Dell
title = Creating Shockwave Web Pages - Chapter 20 Shockwave for Freehand
publisher = Que Corporation
isbn = 0-7897-0903-1
url = http://www4.dogus.edu.tr/bim/bil_kay/pak_prog/shockwave/ch20.htm
Later, with the acquisition of
Macromedia, Adobe slowly began to rebrand all products related to Shockwave.
According to Adobe, Macromedia Shockwave Player is available on 52.3% of Internet-enabled PCs. [cite web
last = Brown
first = Millward
authorlink = Millward Brown
title = Shockwave Player Adoption Statistics
url = http://www.adobe.com/products/player_census/shockwaveplayer/
accessdate = 2007-03-31 ] It uses ".DCR" files created using the authoring tool
* [http://www.adobe.com/products/shockwaveplayer/ Adobe Shockwave Player]
* [http://www.adobe.com/shockwave/welcome/ Adobe.com/shockwave/welcome] - Test your Shockwave and Flash plugins
* [http://www.adobe.com/support/general/ts/documents/sw_flash_differences.htm Adobe.com/Technote] - What's the difference between Shockwave and Flash? (dated 2004)
* [http://www.howstuffworks.com/web-animation6.htm How Stuff Works - The Difference Between Flash and Shockwave]
* [http://www.shockwave.com Shockwave.com] , games website created as an independent company in 1999 by Macromedia [ [http://www.forbes.com/2000/04/25/feat2.html The Shockwave.com Of The Future - Forbes.com ] ] and merged with AtomFilms in 2001. [ [http://www.internetnews.com/bus-news/article.php/3851_537931 AtomFilms to Merge with Shockwave.com ] ]
* [http://www.shockwave3d.com/ Shockwave3d.com] - hundreds of examples of Shockwave's 3D capabilities
* [http://www.deansdirectortutorials.com/resources/cool.htm Dean's Shockwave Hall of Fame]
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