- Steve Perrin
Steve Perrin is a
game designer and technicalwriter /editor.Perrin is probably best known for creating the
role-playing game "RuneQuest " forChaosium . While at Chaosium he also created "Stormbringer", "Worlds of Wonder ", "Elfquest ", and "Superworld ", and contributed to "Thieves' World" and "Call of Cthulhu". One of his first contributions to the world of RPGs was "The Perrin Conventions", a set of house rules for "Dungeons and Dragons ", which lead to his work on Runequest. [ [http://www.maranci.net/rqpastold.htm The History of Runequest: A Bright Beginning] 2001 (revised 13 July 2005); accessed 22 June 2008]He worked at Interplay Productions,
Maxis , andSpectrum Holobyte , doing game design, playtesting, and writing manuals for such computer games as "", "SimCity 2000 ", and "Flight of the Intruder " to name but a few. He has also worked freelance for many of the major players in the games industry including TSR,FASA ,Hero Games ,West End Games , andIron Crown Enterprises ."Steve Perrin's Quest Rules" (SPQR) is the latest Steve Perrin role-playing game, which he sells independently through
Chaos Limited . In 2004 he collaborated withTaldren on "Black 9 Ops " as a paper and pencil accompaniment to the company's "Black9" PC and XBoxgame, which fell afoul of developer-publisher friction and now looks to be unlikely to be published. Perrin decided to make "Black 9 Ops" available for free.Perrin earned a Bachelor of Arts in English from
San Francisco State University .External links
* [http://www.perrinworlds.com/ Steve Perrin's Worlds of Wonder]
References
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