- Structural pattern
In
Software Engineering , Structural Design Patterns are Design Patterns that ease the design by identifying a simple way to realize relationships between entities.Examples of Structural Patterns include:
*
Adapter pattern : 'adapts' one interface for a class into one that a client expects
*Aggregate pattern : a version of theComposite pattern with methods for aggregation of children
*Bridge pattern : decouple an abstraction from its implementation so that the two can vary independently
*Composite pattern : a tree structure of objects where every object has the same interface
*Decorator pattern : add additional functionality to a class at runtime where subclassing would result in an exponential rise of new classes
*Extensibility pattern : aka. Framework - hide complex code behind a simple interface
*Facade pattern : create a simplified interface of an existing interface to ease usage for common tasks
*Flyweight pattern : a high quantity of objects share a common properties object to save space
*Proxy pattern : a class functioning as an interface to another thing
*Pipes and filters : a chain of processes where the output of each process is the input of the next
*Private class data pattern : restrict accessor/mutator accessee also
*
Behavioral pattern
*Creational pattern
*Concurrency pattern
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