Leveled gameplay

Leveled gameplay

Leveled gameplay is the idea that in some Computer and video games that difficulty should always be level with the player's progress or skill. While many games have the option of choosing a fixed Difficulty level, games using leveled gameplay have the option to dynamically change the difficulty level. In practice, if the player gets better, the opponents get more challenging. Likewise, if the player falls behind, the opponent's difficulty lowers.

Examples

*Many racing games employ Rubberband AI. This type of AI keeps the computer controlled racers to remain competitive with the player by speeding them up or slowing them down depending on how far the player is away from the racers.

*In the First Person Shooter games Unreal Tournament, Unreal Tournament 2003, Unreal Tournament 2004, and Far Cry, an option exists where you can set the opponent's AI to adjust to the player's skill based upon performance. For example, if the player manages to kill a high number of opponents in a short amount of time, the enemy AI will increase in difficulty rapidly.

*In Role Playing Games, such as and Final Fantasy VIII, the higher the character's levels are in the game, the more challenging opponents get. In the case with Elder Scrolls IV, enemies are simply replaced with tougher enemies. In Final Fantasy VIII, the enemies' attributes simply increase. This technically makes it possible to beat the game without engaging in combat at all.


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать реферат

Look at other dictionaries:

  • Shattered Galaxy — Developer(s) Kru Interactive Stable release V1.85 / 9/02/11, 2011 Operating system Windows Type Massively Multiplayer Real Time Strategy …   Wikipedia

  • Mega Man Zero (video game) — Developer(s) Inti Creates Publisher(s) Capcom De …   Wikipedia

  • Fire Emblem (video game) — Fire Emblem Cover art featuring Eliwood, Lyn, and Hector Developer(s) Intelligent Systems Publisher(s) Nintendo …   Wikipedia

  • Conquer Online — Infobox VG| title = Conquer Online developer = TQ Digital Entertainment publisher = NetDragon WebSoft Inc version = 2.0 (Patch 5068) released = November 14, 2004 genre = MMORPG modes = Multiplayer platforms = Windows media = Download CD… …   Wikipedia

  • Nehrim: At Fate's Edge — The Nehrim logo Developer(s) SureAI Engine Gamebryo Havok (Physics) S …   Wikipedia

  • Shenmue — This article is about the video game. For the series, see Shenmue (series). Shenmue North American cover art Developer(s) Sega AM2 …   Wikipedia

  • Kingdom Hearts II — Infobox VG title = Kingdom Hearts II caption = The North American cover pictures the main characters of the game, including Sora, Donald Duck, and Goofy. developer = Square Enix publisher = Square Enix Buena Vista Games designer = Tetsuya Nomura… …   Wikipedia

  • Devil May Cry 3: Dante's Awakening — North American box ar …   Wikipedia

  • Dark Cloud — This article is about the video game. For other uses, see Dark Cloud (disambiguation). Dark Cloud …   Wikipedia

  • Dungeons & Dragons: Dragonshard — Dragonshard redirects here. For the in universe artifact, see World of Eberron#Dragonshards. Dungeons Dragons: Dragonshard Developer(s) Liquid Entertainment …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”