Lowest common ancestor

Lowest common ancestor

The lowest common ancestor (LCA) is a concept in graph theory and computer science. Let T be a rooted tree with n nodes. The lowest common ancestor is defined between two nodes v and w as the lowest node in T that has both v and w as descendants (where we allow a node to be a descendant of itself).

The LCA of v and w in T is the shared ancestor of v and w that is located farthest from the root. Computation of lowest common ancestors may be useful, for instance, as part of a procedure for determining the distance between pairs of nodes in a tree: the distance from v to w can be computed as the distance from the root to v, plus the distance from the root to w, minus twice the distance from the root to their lowest common ancestor.

In a tree data structure where each node points to its parent, the lowest common ancestor can be easily determined by finding the first intersection of the paths from v and w to the root. In general, the computational time required for this algorithm is O(h) where h is the height of the tree (length of longest path from a leaf to the root). However, there exist several algorithms for processing trees so that lowest common ancestors may be found more quickly, in constant time per query after a linear time preprocessing stage.

History

The lowest common ancestor problem was defined by Alfred Aho, John Hopcroft, and Jeffrey Ullman (1973), but Dov Harel and Robert Tarjan (1984) were the first to develop an optimally efficient lowest common ancestor data structure. Their algorithm processes any tree in linear time, so that subsequent lowest common ancestor queries may be answered in constant time per query. However, their data structure is complex and difficult to implement. Tarjan also found a simpler but less efficient algorithm, based on the union-find data structure, for computing lowest common ancestors of an offline batch of pairs of nodes.

Baruch Schieber and Uzi Vishkin (1988) simplified the data structure of Harel and Tarjan, leading to an implementable structure with the same asymptotic preprocessing and query time bounds. Their simplification is based on the principle that, in two special kinds of trees, lowest common ancestors are easy to determine: if the tree is a path, then the lowest common ancestor can be computed simply from the minimum of the levels of the two queried nodes, while if the tree is a complete binary tree, the nodes may be indexed in such a way that lowest common ancestors reduce to simple binary operations on the indices. The structure of Schieber and Vishkin decomposes any tree into a collection of paths, such that the connections between the paths have the structure of a binary tree, and combines both of these two simpler indexing techniques.

Omer Berkman and Uzi Vishkin (1993) discovered a completely new way to answer lowest common ancestor queries, again achieving linear preprocessing time with constant query time. Their method involves forming an Euler tour of a graph formed from the input tree by doubling every edge, and using this tour to write a sequence of level numbers of the nodes in the order the tour visits them; a lowest common ancestor query can then be transformed into a query that seeks the minimum value occurring within some subinterval of this sequence of numbers. They then handle this range minimum query problem by combining two techniques, one technique based on precomputing the answers to large intervals that have sizes that are powers of two, and the other based on table lookup for small-interval queries. This method was later presented in a simplified form by Michael Bender and Martin Farach-Colton (2000). As had been previously observed by Gabow, Bentley & Tarjan (1984), the range minimum problem can in turn be transformed back into a lowest common ancestor problem using the technique of Cartesian trees.

Further simplifications were made by Alstrup et al. (2004) and Fischer & Heun (2006).

References

External links


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