- B-17 Flying Fortress (video game)
Infobox VG
title = B-17 Flying Fortress
developer =Vektor Grafix
publisher =MicroProse
designer =
engine =
version =
released = 1992
genre =Flight simulation
modes =Single Player
ratings = N/A
platforms = DOS,Atari ST ,Amiga
media =
requirements =For PC Minimum 286 IBM compatible at 16 MHz
input =Keyboard, Joystick and Mouse"B-17 Flying Fortress" or "B-17 Flying Fortress World War II Bombers in Action" is a
flight simulation /role playvideo game released in 1992 forDOS on theIBM PC compatible personal computer byMicroProse .Commodore Amiga andAtari ST versions were released a year later. The game simulates training,combat missions andsorties in atour of duty in theEighth Air Force of theUnited States Army Air Forces in theEuropean Theater of Operations aboard aBoeing B-17 Flying Fortress bomber duringWorld War II .The game
Some aspects that the player has control over are inflight crew management (a crewman might become injured during combat and temporary medical aid inflight given to him whilst another aircrewmen tends another crew position), manning an onboard .50 caliber
M2 Browning machine gun against enemy fighters, and releasing theB-17 Flying Fortress 's ordnance on the target as well as piloting or copiloting the B-17bomber . All 10aircrew positions could be controlled either manually or underAI control, however the main character and captain is the primary pilot. His successes, failures, capture, injury or death affects the direction and conclusion of the campaign.The
simulation player could pick out his chosen bomber with its particularnose art and was shown target briefing information and briefing films in the simulation before entering on any mission with his crew. A map of the flight path andwaypoint s were also shown in the simulation. Although a mission is assigned to the crew before every sortie, the player may break formation and roam freely around Europe if desired, looking for and attacking targets of opportunity. The success of this decision relies on the skill of the crew, particularly if the navigator is skilled enough to navigate Europe on his own and the crew is able to withstand strongerLuftwaffe andFlak attacks due to being alone. The most difficult but prestigious targets were the Nazi strongholds in and aroundBerlin .If the player's Fortress is severely damaged, the player may drop out of the formation and continue the mission on one's own or attempt to return to
England , in which one can land on any Allied runway and be taken back to the home base atAlconbury . In terms of the artillery, the player is unable to damage his or her own plane using the guns, however, dropping bombs at a low altitude would destroy the plane. The player is also able to shoot down ally Flying Fortresses as a result offriendly fire . An ill-timed shooting of a Luftwaffe fighter may cause the enemy to lose control and collide with one's Fortress or others in the formation.The game's graphics are very simple (
MCGA andVGA ) and the requirements are meager when running on an antiquatedIBM PC compatible PersonalComputer ; aIntel 80286 microprocessor based (or comparableAMD ) based PC is required at 16 MHz withDOS 5.0 (asoundcard is desirable). However a80386 or bettermicroprocessor is recommended for thissoftware with at least 640k ofRAM . The PC version came out in severalfloppy disk media types (5- 5.25" high density disks), compact floppy disks, 4-3.5" high density disks) andCD-ROM versions.Graphics are crude by today's standards, but different targets could easily be discerned from the
bombsight , whether a factory or aU-boat pen . Terrain graphics though were very minimal. Luftwaffe forces are also easily seen through the eyes of the gunner. "B-17 Flying Fortress" came with a 230 page manual which details how to play the simulation, in addition to an in-depth historical section with numerous illustrations andphotograph s. The simulation also included a keyboard overlay so that the function of keys on the playerscomputer keyboard wouldn't be so confusing during gameplay. For a while "B-17 Flying Fortress" (DOS version only) was released with permission asfreeware by MicroProse on theInternet website http://bombs-away.net.The simulation is so complex that the player has to have some of the same knowledge (yet only partial and simplified) as the aircrews performed as Pilots, Copilots, Bombardiers, Navigators, Flight Engineers, Radio Operators and Aerial Gunners during that historical time frame. As an interesting sideline note one of the technical advisors to the development of the simulation was Major Joseph N. Worsley (
USAAF , Retired) one of the top bombardiers in the USAAF trained in the use of the Norden as well as Sperry bombsights onBoeing B-29 's. Dominic Robinson, Technical Director for "B-17 Flying Fortress The Mighty 8th" also was listed in the software credits for the original title and Andrew Walrond was the Managing Director in the sequel. The sequel "" was eventually acquired byAtari .Its sequel came out in the year 2000 and "B-17 Flying Fortress" as
freeware was made into aMicrosoft Windows 9x running application from the DOS based version for the PC platform.Shockwave Productions has since bought the rights to the code. It can sometimes be found at differentabandonware website s on theInternet although the legality of downloading from these sources is questionable.equel
See also
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European Air War "External links
*moby game|id=/b-17-flying-fortress|name="B-17 Flying Fortress"
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