- Agents of Gaming
Agents of Gaming was a
game design studio that started out in January 1992 by Bruce Graw. The company's original purpose was to runGalactic Conquest , theplay-by-mail game which becameStar Fleet Warlord . Galactic Conquest had originally been run as a hobby (first created in late 1989), but proved its worth in the first eight games as a legitimate play-by-mail game. The public debut came at Gen Con/Origins 1992, followed shortly by a deal to make it an official Star Fleet Universe product (a change of the name to the Star Fleet Warlord).Continental Conquest (then calledConquest of America ) was written in 1992 and also started its first game atGen Con/Origins . The European map was added in mid-1993 and the revision to the current rules (including the Oceania map) was completed in mid-1995.The concept for
Babylon 5 Wars was created byRobert Glass in April 1996 and pitched to Agents of Gaming, and was nearly dismissed as an impossible prospect. Robert persisted, callingWarner Brothers , and was able to secure the license with the help of Agents of Gaming credentials.Kelly Lofgren was brought on board shortly thereafter. The basic game system took nearly a year to write, refine and playtest before it was finished in April 1997. [ [http://web.archive.org/web/19970702074746/www.agentsofgaming.com/bruce.htm Agents of Gaming Background] ]They also created several tabletop
wargaming products before their closing on November 1, 2002. It collapsed shortly after Warner Brothers pulled theirBabylon 5 license, citing concerns that the license was not being grown. [ [http://worldsofjms.com/usenet/post/020929a.htm J. Michael Straczynski describing the collapse] ]Their notable games include:
* "Babylon 5 Wars " (Origins Award nominee)
* ""References
External links
* [http://www.agentsofgaming.com/ Official website]
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