- André LaMothe
Infobox Person
name = André LaMothe
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birth_date = Birth date and age|1967|6|14
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occupation = CEO Nurve Networks LLC, Computer Scientist, Game Programmer, Author, Embedded Systems Developer
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children =André LaMothe (born June 14, 1967) is a
computer scientist ,author andembedded systems developer . He was responsible for the development of hardware and software for artificial intelligence research and worked specifically on thesparse distributed memory project at NASA's Research Institute for Advanced Computer Science (RIACS).LaMothe attended San Jose State University where he triple majored in mathematics, computer science, and electrical engineering.
LaMothe is an international best selling author and his books on game programming have sold up to 400 to 500 thousands books in total [ [http://www.gamershell.com/articles/759.html André LaMothe Interview] on gamershell.com accessed at
April 20 2008 ] , and has written numerouscomputer game s for 8-bit computers. Among others the well known FPS "3D Rex-Blade" series in the mid-1990s. Other projects he has pioneered in was the development of the firstsuper computer virtual reality location-based games while working at Vision of Reality using the Sense8 API and SGI Oynx super computers. [ [http://www.league.org/2005cit/bios/lamothe.html League.org 2005 Conference on Information Tecnology] ]LaMothe is the creator of the
XGameStation [ [http://www.xgamestation.com/ André LaMothe's XGameStation] official website accessed atApril 20 2008 ] , one of the world's firstvideo game console development kits. Recently he added a new more powerfulParallax Propeller multi-core based system, called theHYDRA Game Development Kit , to the earlier systems that were based on theSX52 Processor andSX28 Processors . His latest kit is the MACH64 Programmable Logic Starter Kit which teachesCPLDs .He founded Xtreme Games LLC in 1994, which represented hundreds of small independent or amateur game companies and claims to be the "world's largest Fact|date=February 2007 virtual game company." In its heyday, Xtreme Games licensed hundreds of valueware games to companies such as
Expert Software ,Activision , andeGames . LaMothe is founder of the Xtreme Games Developer Conference (XGDC) a grass roots game developer conference which was licensed to Course PTR in 2002 as the XGDX.LaMothe developed the "Black Art Series" for Waite Group Press in the mid-1990s, which was recently brought back to life by Sams Publishing, and is the series editor of the Premier Publishing Game Development Series.
Currently, LaMothe is the CEO of Nurve Networks LLC which develops embedded systems catering to entertainment and educational hardware kits. He is also an instructor at GameInstitute.com.
Abridged bibliography
*"Game Programming for the Propeller Powered HYDRA"
*"The Black Art of Video Game Console Design"
*"Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization "
*"Tricks of the Windows Game Programming Gurus "
*"Tricks of the Game-Programming Gurus"
*"Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C"
*"Teach Yourself Game Programming in 21 Days"External links
* [http://www.xgamestation.com/ "XGameStation" web site]
References
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