Fantasy General

Fantasy General

Infobox VG| title = Fantasy General


developer =
publisher = Strategic Simulations
designer =
engine = Panzer General
released = 1996
genre = Turn-based strategy
modes =
ratings =
platforms =
media =
requirements =
input =

"Fantasy General" is a hex-based fantasy game published by Strategic Simulations in 1996. Its structure was taken from the computer wargame "Panzer General" with some modifications to the base system. It is one of the last entries in the Five Star General series. It allows gaming against other human players by email.

Overview

"Fantasy General" is a turn-based game situated in a high fantasy world. The player can play either a single scenario against a computer or human opponent or a campaign. There are two sides, Good and Evil, each with unique units, though they share unit equivalents.

In campaign mode, the player selects one of four heroes and sets out to defeat the Shadowlord and his four generals, evil counterparts to the heroes. It concludes with the liberation of four continents and final defeat of the Shadowlord at the Fire Isle.

Gameplay is based on a traditional hex map, with a wide variety of units available. "Fantasy General" is an operational-level game. Unlike "Panzer General", where units represent battalion-size groups, "Fantasy General" units approximate squads, with most units consisting of fifteen soldiers, though some (e.g. heroes, mechanical forces) represent single entities.

Units

There are four unit categories: Mortal, Magical, Beast and Mechanical. Non-mortal units are usually stronger, but cannot be upgraded and may become obsolete as the player researches new units.

In Campaign mode, the player allocates gold toward researching new grades of units. Units range in grade from 0 to 5, though not all categories of units have a unit available for every grade. Mechanical units, for example, are only available in grades 1, 3, and 5.

Units are further divided into classes. The classes are Heavy Infantry, Light Infantry, Skirmishers, Cavalry, Light Cavalry, Archers, Bombardiers, Sky Hunters, Siege Engines, and Spell Casters. There are Mortal units available from grades 0 to 5 for every class. Other unit categories vary, though every category has Heavy Infantry, Cavalry, and Sky Hunter units available.

Music

The soundtrack to Fantasy General was composed by Rick Rhodes and Danny Pelfrey and featured soprano Marisa Lenhardt. The game's music featured original settings of Strife is O'er, the Dies Irae, the Easter sequence Victimae Paschali Laudes, Let All Mortal Flesh Keep Silence, Dona Nobis Pacem and Komm, süßer Tod, komm selge Ruh by Johann Sebastian Bach.

External links

* [http://www.csoon.com/issue13/fantasy.htm Review]
* [http://members.tripod.com/pevelman/fg_faq.html Unofficial Fantasy General FAQ v2]
*moby game|id=/fantasy-general


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