- Brian Jacks Uchi Mata
Infobox VG
title = Brian Jacks Uchi Mata
developer = Andy Walker, Paul Hodgson
publisher =Martech
distributor =
designer =
engine =
version =
released = 1986
genre = Sports, Fighting
modes = One or two players, Simultaneous
ratings =
platforms =Commodore 64 ,Amstrad CPC ,ZX Spectrum
media =Floppy disk , Cassette
requirements =
input =Joystick "Brian Jacks Uchi Mata" (or just "
Uchi Mata ") is aJudo fighting game released for varioushome computer s, sold on the name of British Olympic judokaBrian Jacks . It is notable for its control scheme that allowed users to perform various fighting techniques. A similar control scheme would be used a year later in Capcom's arcade game "Street Fighter". Another feature that would later appear in "Street Fighter" was the inclusion of hidden moves: moves that were not included in the instruction manual that players would have to find on their own. [http://www.lemon64.com/?game_id=2744 "Brian Jacks Uchi Mata" page on "Lemon 64"] ] Unlike most other martial arts games the approach is more important than the actual kick/shove/punch etc., since the player must first grab the opponent and subsequently do an up/down/left/right combo (about ten different to chose from) on the joystick before anything happens. The most powerful move is called uchi mata and if performed correctly it will knock out the opponent no matter how much strength he may have left. A nice little detail here is that the opponent's eyes (really just two black dots, and only one since the game is a side scroller) close/disappear when he lands on his back after a knock out-move. as if to say 'he's gone'. Punching is not allowed yet there's one available punch in the game, and if executed the player is immediately disqualified. there are 6-7 opponents per level and you can continue play working your way up the 'Dan' ratings.References
External links
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