- Transfer booth
The transfer booth is a fictional
teleportation technology fromLarry Niven 'sKnown Space universe, and other stories. It is inexpensive, with a trip anywhere on Earth costing only a "tenth-star" (presumably equivalent to adime ), and the existence of cheap, common teleportation has greatly altered and homogenized Terran "flatlander" society into a truemonoculture .The transfer booth requires an enclosed chamber at both ends of the transfer, and works at
lightspeed . The principles ofconservation of energy andconservation of momentum are also in effect; for short distances this is usually not a problem, but for longer jumps around a planet, where the elevation, latitude or longitude of the endpoints differs significantly, energy and momentum compensators are required.Niven wrote several stories specifically about teleportation, which are not considered part of the Known Space universe. These stories focused chiefly on the effect of teleportation on society at large. In them, the booths came in two basic varieties: "local" and "long distance". The local booths were used for short hops and required little compensation for energy differences, save for potential (due to elevation or altitude changes). As a result they were compact and largely self-contained. The long distance booths required extensive external machinery to absorb the large differences in kinetic energy (due to Earth's rotation). The long distance booths and their associated machinery were typically located at the sites of former airports.
In the Ringworld Series, the
Pierson's Puppeteer s have networked their planet with 'open' transfer devices calledstepping disk s, that transport one without the necessary enclosure.In "
Fleet of Worlds ", It is noted that the technology behind the transfer booths is licensed from thePierson's Puppeteer 'sGeneral Products Corporation.External links
* [http://www.freewebs.com/knownspace/index.htm The Incompleat Known Space Concordance]
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