- Castle Master
title = Castle Master
developer = Teque Software Development
distributor = Domark
First-person shooter, RPG, puzzle game
modes = Single-player
ratings = N/A
ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST, Commodore Amiga, IBM PC
media = Cassette,
input = Keyboard,
"Castle Master" is a
1990 computer gamewritten by British developers "Teque Software Development" and published by Incentive Software. It was released for the ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Amiga, Atari STand IBM PC.
The game requires the player, through a first-person view, to explore Castle Eternity. There are riddles on many of the castle walls, which give gamplay hints. There are also keys and pentacles hidden in various locations for the player to collect. Many rooms contain spirits which attack the player and reduce his or her strength. The player's only weapon is an unlimited supply of rocks to throw, but a single hit is sufficient to exorcise most of them.
"Castle Master" was built on the "
Freescape" engine, which allowed solid, fully three-dimensional environments to be produced. The same engine was used for "Castle Master's" sequel, "The Crypt", as well as many other games released by "Incentive Software". In 1991, "Domark" released " 3D Construction Kit" which allowed games to be produced based on the "Freescape" engine with no programming knowledge. This was then followed by " 3D Construction Kit 2".
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