Forward kinematic animation

Forward kinematic animation

Forward kinematic animation is a method in 3D computer graphics for animating models.

The essential concept of forward kinematic animation is that the positions of particular parts of the model at a specified time are calculated from the position and orientation of the object, together with any information on the joints of an articulated model. So for example if the object to be animated is an arm with the shoulder remaining at a fixed location, the location of the tip of the thumb would be calculated from the angles of the shoulder, elbow, wrist, thumb and knuckle joints. Three of these joints (the shoulder, wrist and the base of the thumb) have more than one degree of freedom, all of which must be taken into account. If the model were an entire human figure, then the location of the shoulder would also have to be calculated from other properties of the model.

Forward kinematic animation can be distinguished from inverse kinematic animation by this means of calculation - in inverse kinematics the orientation of articulated parts is calculated from the desired position of certain points on the model. It is also distinguished from other animation systems by the fact that the motion of the model is defined directly by the animator - no account is taken of any physical laws that might be in effect on the model, such as gravity or collision with other models.

External links

* [http://mecca.louisville.edu/~msabry/projects/cskel.htm Control Skeleton for Animation]
* [http://mecca.louisville.edu/~msabry/projects/lsg.htm Salient Feature Extraction of 2D/3D Shapes]

See also

* Inverse kinematic animation
* Inverse kinematics
* Joint constraints
* Kinemation


Wikimedia Foundation. 2010.

Игры ⚽ Поможем сделать НИР

Look at other dictionaries:

  • Inverse kinematic animation — (IKA) refers to a process utilized in 3D computer graphic animation, to calculate the required articulation of a series of limbs or joints, such that the end of the limb ends up in a particular location. In contrast to forward kinematic animation …   Wikipedia

  • Forward kinematics — [ DOF robotic arm would use forward kinematics to determine the location of the gripper.] Forward kinematics is computation of the position and orientation of robot s end effector as a function of its joint angles. It is widely used in robotics,… …   Wikipedia

  • Skeletal animation — Skeletal animation, sometimes referred to as rigging, is a technique in computer animation, particularly in the animation of vertebrates, in which a character is represented in two parts: a surface representation used to draw the character… …   Wikipedia

  • Inverse kinematics — is the process of determining the parameters of a jointed flexible object (a kinematic chain) in order to achieve a desired pose. Inverse kinematics are also relevant to game programming and 3D animation, where a common use is making sure game… …   Wikipedia

  • Maya (software) — Infobox Software name = Maya caption = screenshot of Maya 2008 Unlimited running on Windows XP Professional developer = Alias Systems Corporation, now owned by Autodesk latest release version = 2009 (10.0) latest release date = October 06, 2008… …   Wikipedia

  • Gráficos 3D por computadora — Imagen digitalizada de objetos de vidrio. Tetera dibujada mediante gráfico 3D …   Wikipedia Español

  • Bicycle and motorcycle dynamics — A computer generated, simplified model of bike and rider demonstrating an uncontrolled right turn. An …   Wikipedia

  • mathematics — /math euh mat iks/, n. 1. (used with a sing. v.) the systematic treatment of magnitude, relationships between figures and forms, and relations between quantities expressed symbolically. 2. (used with a sing. or pl. v.) mathematical procedures,… …   Universalium

  • Terrestrial locomotion — [ horse an erect stanced unguligrade quadruped with a galloping gait. An animation of photos by Eadweard Muybridge] Terrestrial locomotion has evolved as animals adapted from aquatic to terrestrial environments. Locomotion on land raises… …   Wikipedia

  • Molecular nanotechnology — Part of a series of articles on Molecular Nanotechnology …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”