Warren Robinett

Warren Robinett

Warren Robinett is a designer of interactive computer graphics software, notable as the developer of "Adventure", the first graphical adventure video game, and as the founder of The Learning Company, where he designed "Rocky's Boots". More recently he has worked on virtual reality projects.

After graduating from Rice University, he was a programmer working for Western Geophysical in Houston, Texas. He received an M.S. from University of California, Berkeley in 1976, and went to work at Atari in November 1977.

His first effort at Atari was "Slot Racers" for the Atari 2600. While he was working on it, he had discovered and played Crowther and Woods' "Colossal Cave Adventure" at the Stanford Artificial Intelligence Laboratory, and decided that a graphical video game version "would be cool". However, with 128 bytes of RAM and 4096 bytes of ROM, Atari's "Adventure" was a much simpler program, and with only a joystick for input, the set of commands was necessarily brief. Even so, "Adventure" was a hit upon its 1979 release, and eventually sold a million copies.

Atari designers at the time were not given credit for their games, in fear of headhunters. In response to this, Robinett placed a hidden object in the game that would allow the player to reach a hidden screen which displayed the words "Created by Warren Robinett," hence creating one of the earliest known Easter eggs in a video game.

Robinett then did a BASIC Programming cartridge that came out in 1979.

He quit Atari and founded The Learning Company in 1980.

External links

* [http://www.warrenrobinett.com/ Warren Robinett's homepage]
* [http://www.thejadedgamer.net/?q=node/449 Adventure: An Interview With Warren Robinett]
* [http://www.mobygames.com/developer/sheet/view/developerId,114639/ MobyGames' entry on Robinett]
* [http://www.dadgum.com/halcyon/BOOK/ROBINETT.HTM Interview with Warren Robinett]
* [http://www.arthurshall.com/x_adventure.shtml Interview with Warren Robinett #2]


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  • Warren Robinett — ist ein US amerikanischer Computerspiele Designer, der besonders bekannt wurde durch die Entwicklung des Spiels Adventure für die Atari 2600 Spielekonsole. Dieses Spiel stellte die erste Version eines grafischen Adventurespiels dar. Er ist auch… …   Deutsch Wikipedia

  • Robinett — Warren Robinett ist ein US amerikanischer Computerspiele Designer, der besonders bekannt wurde durch die Entwicklung des Spiels Adventure für die Atari 2600 Spielekonsole. Dieses Spiel stellte die erste Version eines grafischen Adventurespiels… …   Deutsch Wikipedia

  • Adventure (Atari 2600) — Infobox VG| title = Adventure name = Adventure developer = Atari, Inc publisher = Atari, Inc designer = Warren Robinett engine = released = 1979cite web last = Connelly first = Joey authorlink = http://www.thejadedgamer.net/ title = Interview… …   Wikipedia

  • Adventure (Atari 2600) — Este artículo o sección necesita una revisión de ortografía y gramática. Puedes colaborar editándolo (lee aquí sugerencias para mejorar tu ortografía). Cuando se haya corregido, borra este aviso por favor …   Wikipedia Español

  • Adventure (jeu vidéo) — Pour les articles homonymes, voir Adventure. Adventure Éditeur Atari Concepteur Warren Robinett Date de sortie 1979 …   Wikipédia en Français

  • Easter egg (media) — Ex …   Wikipedia

  • Adventure (jeu vidéo, 1979) — Adventure (jeu vidéo) Pour les articles homonymes, voir Adventure. Adventure Éditeur Atari Concepteur Warren Robinett Date de sortie …   Wikipédia en Français

  • Rocky's Boots — Infobox VG| title = Rocky s Boots developer = Warren Robinett and Leslie Grimm publisher = The Learning Company released = 1982 genre = Educational game modes = Single player platforms = Apple 2, CoCo, Commodore 64, IBM PC Rocky s Boots is a… …   Wikipedia

  • Adventure (1978) — Adventure Entwickler: Warren Robinett, Atari Verleger: Atari Publikation: 1979 Plattform(e …   Deutsch Wikipedia

  • Easteregg — Easter Egg (engl. für „Osterei“) ist ein Begriff für eine versteckte und undokumentierte Besonderheit in Medien und Computerprogrammen. Formen sind beispielsweise der Gagscreen einer Software oder Geheimlevel eines Computerspiels.… …   Deutsch Wikipedia

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