Infected (video game)

Infected (video game)

Infobox VG
title = Infected


developer = Planet Moon Studios
publisher = Majesco Entertainment
distributor =
designer =
engine = RenderWare
version =
released = vgrelease|NA=November 15, 2005
genre = 3rd Person Shooter
modes = Ad hoc, Infrastructure Play
ratings = vgratings|ESRB=Mature
platforms = PlayStation Portable
media = Universal Media Disc
requirements = Firmware 2.0
Memory Stick Duo
input =

"Infected" is a third person shooter for the PlayStation Portable, developed by Planet Moon Studios.

Plot

Infected puts you in the shoes of a cop in New York City, 3 weeks before Christmas while the entire town is rapidly being infected with a virus that turns people into ravaging, bloodthirsty zombies. Your blood has the cure, something less than 1% of the population has. You must destroy the infected while trying to reach someone who can make a cure from your blood.

Gameplay

Gameplay is a frantic over-the-shoulders blaster which revolves around the player's two weapons; A primary weapon and a Viral gun. Players must damage an enemy until their energy level drops to zero. This allows the player to use the Viral gun on them, killing the enemy. Missions include clearing areas and rescuing civilians. There is a gauge called the "Infected" bar. This has 3 sections to it; one for zombie level, one for area threat and one for the civilian level. If the civilian level drops down very low then the Zombie threat will increase and cause a rush of enemies to your vicinity. The enemies in this rush will be a lot more difficult to dispatch.In the game the player can use different avatars which also include band members from Slipknot.

Weapons

Whenever a player starts a mission, they begin with the lowest weapon available. As more kills are performed, a gauge on the right of the player's display fills up and when the gauge passes certain levels, the next weapon is offered to the player. Players have to maintain their kill rate however, as this gauge does slowly trickle back down if no kills are maintained (ie the player will only be able to use lower based weapons again). Weapons are upgradable up to a maximum of level 3. At the same time sub-weapons can become available for purchase, which once bought appear as random drops during missions rather than being equipped from the start.

Reaction

*X-Play gave it a 3/5.
*GameSpot gave it 7.2 out of 10
*IGN gave it 7.6 out of 10

External links

* [http://www.gamefaqs.com/portable/psp/data/921084.html Infected on GameFAQs]


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