- Stronmaus
In-universe
subject = a
described_object = a fictional character created for a role-playing game
category = Nofootnotes|date=February 2008
D&D Deity|fgcolor=#fff
bgcolor=#000
fgcolor=#fff
name=Stronmaus
title=
home=Wilderness of the Beastlands
power=Greater
alignment=Neutral Good (Chaotic Good tendencies)
portfolio=Sun, sky, weather, joy
domains=Chaos, Good, Protection, War| alias=
super=In many
campaign setting s for the "Dungeons & Dragons "role-playing game , Stronmaus (STRAWN-mawz) is the giant deity of sun, sky, weather, and joy. His symbol is a forked lightning bolt descending from a cloud that partly obscures the sun.Description
Stronmaus' avatar appears as an enormous (up to 80' tall) giant with blue eyes and flowing auburn-red, wavy hair, wearing a simple gold-edged white robe. He is far more youthful and carefree than his father Annam. He is normally depicted smiling and reveling. He cannot help but smile, for the energy of life flows through him so strongly that it is hard not for him to express his continual exuberance. He revels in the storms he calls up and in the thunder that booms from his magical hammer.
Stronmaus has inherited some of his father's fickle lusts, and may send avatars simply to woo and seduce beautiful female giants.
Relationships
In many
campaign setting s, the giantish pantheon of gods consists of the leader Annam, as well asGrolantor ,Hiatea ,Iallanis ,Karontor ,Memnor ,Skoraeus Stonebones , andStronmaus . Other powers worshipped by giants or giant-type creatures include Baphomet,Kostchtchie , andVaprak .Stronmaus is the eldest son of Annam and thus the default leader of the giantish pantheon since Annam's withdrawal, though he does not covet his father's power. He will happily defer to Annam the moment the creator god returns. Stronmaus' closest relationship is with his sister
Hiatea ; the two are commonly seen as a pair, the oldest and most powerful of Annam's children. His other siblings and half-siblings includeDiancastra ,Grolantor ,Iallanis ,Karontor ,Skoraeus Stonebones , Surtr, and Thrym.Memnor andVaprak are also sometimes named as his relatives.Stronmaus often flies the skies of the Beastlands with
Aerdrie Faenya andRemnis as companions. He is well-disposed toward the gods of the "asathalfinare", who includeSyranita ,Surminare , andTrishina , and may send avatars to help them in times of need. He is also an ally of his fellow god of lightningMuamman Duathal . Stronmaus despises Memnor above all others, and will send avatars to restrict the evil cloud giant god's activities.Realm
Stronmaus lives in the realm of "Stormhold", which can be found in the
Beastlands in the midnight layer of "Karasuthra", though it is believed by some to be attached to "Gudheim", Annam's former realm inYsgard . Stronmaus travels the layers of the Beastlands freely, but keeps his fortress in Karasuthra because he appreciates the way the moon of the Beastlands, Noctos, reflects off his gold-adorned marble battlements.Stronmaus, the sole greater deity known to inhabit the Beastlands, delights in soaring above the forests and savannas of the plane with his companions, the laughing, cloudlike mortai, booming his own laughter in time with theirs and creating powerful storms in celebration of life.
Stormhold itself is a mighty palace of marble adorned with gold, platinum, and gemstones rising from a truly storm cloud, guided by mortai who shoot quick lightning bolts at one another as a form of electric conversation. Within is a magical opal pool where Hiatea and Surminare often visit. This pool, potent with healing magics, appears only 100 feet long to those outside it, but infinite to those swimming in its waters. Communities of those souls who worshipped Stronmaus in life dwell throughout the cloud, forming camps and congregations and spending most of their existences in the open air.
Dogma
Stronmaus's faith stresses the cleansing and redeeming effects of rain, and the joys of freedom. Cloud giants stress the epicurean merriment of the deity, while storm giants are a fatalistic, though passionate, folk who believe life is a test of will and that most actions are futile in the face of the great elemental forces.
Worshippers
Stronmaus is the patron of storm giants and non-evil cloud giants, but he is worshipped as a sky and weather deity by giants of all races. To hill giants he is a mighty fisherman, to frost giants he is a bold sailor and explorer, and to the cloud giants he is a thundering god of storms.
Clergy
Stronmaus's cloud giant clerics are skilled in the arts and music. They wear fine jewelry and keep large personal fortunes; the quality of jewelry and dress is a sign of rank. They are proud and organized, and believe in ridding the skies of evil creatures.
His storm giant shaman-priests are shabbily-dressed and ascetic. They must sit atop a cold, deserted peak for 100 days without food before they are accepted into the priesthood, and they remain solitary, dealing with the creatures of the sky or sea. They are visionaries, mystics, and meditators who treat each other as equals.
Priests of Stronmaus, regardless of their breed, always stop to pray during or immediately after a rainstorm or thunderstorm. They are forbidden to build fires, though they may warm themselves by fires built by others. Stronmaus's favored weapon is the warhammer.
Rituals
Cloud giants who worship Stronmaus scatter handfuls of incense and spices to the winds every morning as soon as they wake. Twice every year or so, they declare a sacred sky hunt ("omjag" in the giant tongue) to battle evil sky creatures such as chimeras, wyverns, and chromatic dragons. The slain beast is then ritually offered to Stronmaus.
Storm giant worshippers of Stronmaus organize ceremonies designed to demonstrate their ability to overcome earthly obstacles, testing their limits and placing them in great mortal danger. They also atone for their sins through such punishing rites as flagellation.
References
*Conforti, Steven, ed. "Living Greyhawk Official Listing of Deities for Use in the Campaign," version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online: [http://www.wizards.com/rpga/downloads/LG_Deities.zip]
*McComb, Colin. "On Hallowed Ground ". Lake Geneva, WI: TSR, 1996.
*McComb, Colin, Dale Donovan, andMonte Cook . "Planes of Conflict ". Lake Geneva, WI: TSR, 1995.
*Noonan, David . "Complete Divine ". Renton, WA: Wizards of the Coast, 2004.
*Redman, Rich and James Wyatt. "Defenders of the Faith" (Wizards of the Coast , 2000).
*Sargent, Carl. "Monster Mythology " (TSR, 1992).
*Winninger, Ray. "Giantcraft " (TSR, 1995).
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