- Sega VR
Sega , flush with funds from theSega Mega Drive (released as theSega Genesis inNorth America ), announced the Sega VR add-on in 1991.Fact|date=April 2007 It was based around an IDEOvirtual reality headset (HMD) with LCD screens in the visor and stereo headphones.Fact|date=April 2007 Inertial sensors in the headset allowed the system to track and react to the movements of the user's head.Because of development difficulties the Sega VR remained only a prototype, it was last seen at computer shows in
1993 Fact|date=April 2007 and vanished from the release schedules in1994 . Four games were apparently developed for the system, each using 16 Mb cartridges that were to be bundled with the headset.Fact|date=April 2007The company claimed the project was stopped because the VR was so real users would move while wearing the headset and injure themselves.Fact|date=April 2007 The limited processing power of the system makes this claim unlikely, although there were reports of testers developing
headaches andmotion sickness .Fact|date=April 2007Sega went on to other VR projects for use in arcades and a similar add-on was reported but never seen for the
Sega Saturn .Fact|date=April 2007 The project encouraged a brief flurry of other companies to offer VR products.
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