- Rhumb line
In
navigation , a rhumb line (or loxodrome) is a line crossing all meridians at the same angle, i.e. a path of constant bearing. Unlike agreat circle route (for which bearing is not constant), following a rhumb line requires turning the vehicle more and more sharply while approaching the poles. At lower latitudes, however, a loxodrome may be easier to follow than a great circle. The effect of following a rhumb line course on the surface of a globe was first discussed by the Portuguesemathematician Pedro Nunes in the 1530s, with further mathematical development byThomas Harriot in the 1590s.If you follow a given (
magnetic-deviation compensated) compass-bearing on Earth, you will be following a rhumb line. All rhumb lines spiral from one pole to the other unless the bearing is 90 or 270 degrees, in which case the loxodrome is a line of constant latitude, such as the equator. Near the poles, they are close to beinglogarithmic spiral s (on astereographic projection they are exactly, see below), so they wind round each pole an infinite number of times but reach the pole in a finite distance. The pole-to-pole length of a rhumb line is (assuming a perfectsphere ) the length of the meridian divided by thecosine of the bearing away from true north.Rhumb lines are not defined at the poles.
On a
Mercator projection map, a loxodrome is a straight line; beyond the right edge of the map it continues on the left with the same slope. The full loxodrome on the full infinitely high map would consist of infinitely many line segments between these two edges.On a
stereographic projection map, a loxodrome is anequiangular spiral whose center is the North (or South) pole.Let β be the constant bearing from true north of the loxodrome and be the longitude where the loxodrome passes the equator. Let be the longitude of a point on the loxodrome. Under the
Mercator projection the loxodrome will be a straight line :with slope . For a point with latitude and longitude the position in the Mercator projection can be expressed as :Then the latitude of the point will be:or in terms of theGudermannian function "gd" In cartesian coordinates this can be simplified to:::Finding the loxodromes between two given points can be done graphically on a Mercator map, or by solving a nonlinear system of two equations in the two unknowns tan("α") and "λ0". There are infinitely many solutions; the shortest one is that which covers the actual longitude difference, i.e. does not make extra revolutions, and does not go "the wrong way around".
The distance between two points, measured along a loxodrome, is simply the absolute value of the
secant of the bearing (azimuth) times the north-south distance (except forcircles of latitude ).The word "loxodrome" comes from Greek "loxos" : oblique + "dromos" : running (from "dramein" : to run). The word "rhumb" may come from Spanish/Portuguese "rumbo" (course, direction) and Greek "ῥόμβος". [" [http://www.thefreedictionary.com/rhumb Rhumb] " at TheFreeDictionary]
Old maps do not have grids composed of lines of latitude and longitude but instead have rhumb lines which are: directly towards the North, at a right angle from the North, or at some angle from the North which is some simple rational fraction of a right angle. These rhumb lines would be drawn so that they would converge at certain points of the
compass rose .There are some Muslim groups in North America that take the rhumb line to Mecca (southeastwards) as their
qibla (praying direction) instead of the traditional rule of the shortest path, which would give Northeast.ee also
*
great circle
*small circle References
External links
* [http://www.cwru.edu/artsci/math/alexander/mathmag349-356.pdf Loxodromes: A Rhumb Way to Go (PDF)]
* [http://www.mathpages.com/home/kmath502/kmath502.htm Constant Headings and Rhumb Lines] at MathPages
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