- Dungeoneer
Infobox Advanced Fighting Fantasy book
caption=The cover of "Dungeoneer" illustrated by John Sibbick
function=Rule book
location=Allansia, Titan
authors=Marc Gascoigne &
Pete Tamlyn
illustrator=John Sibbick
coverillustrator=John Sibbick
year=1989
ISBN=ISBN 0-14-032936-6"Dungeoneer" (ISBN 0-14-032936-6) is the first of the three rule books that make up the Advanced Fighting Fantasy roleplaying game. It was written by
Marc Gascoigne and Pete Tamlyn, illustrated by John Sibbick and was originally published in 1989. The system is based on Steve Jackson andIan Livingstone 'sFighting Fantasy series.Although the
Fighting Fantasy Gamebooks are currently being republished by Wizard, there are currently no plans to republish any of the Advanced Fighting Fantasy books. [http://www.fightingfantasygamebooks.com/members/letters_december2006a.htm]tructure
The book begins with a simple overview of the rules of the system and a sample adventure to introduce players and GameMasters to the rules. The book then provides the full rules for the Advanced Fighting Fantasy system. There is then a full adventure, followed by a few suggestions on how the GameMaster could go about running a full AFF campaign.
Rules
"Dungeoneer" introduces the rules of the Advanced Fighting Fantasy system. The book uses the term 'Heroes' to describe players and the term 'Director' to describe the GameMaster. It includes the rules for creating characters and the rules for fighting battles. The book also includes rules for a variety of actions and situations, such as climbing, sneaking, and so on. The book also provides a variety of hints for Directors to help them run adventures. As mentioned above, the book provides suggestions on how to run a full campaign with the Advanced Fighting Fantasy system.
Adventures
"Dungeoneer" contains two adventures, an introductory adventure entitled 'Tower of the Sorcerer', and a full adventure entitled 'Revenge of the Sorcerer', which continues the plot of the first adventure.
The first adventure, 'Tower of the Sorcerer', sets the players the task of entering the tower of the sorcerer Xortan Throg, who has kidnapped Princess Sarissa of Salamonis. The players must kill the sorcerer and rescue the Princess. However once this task is complete it transpires that the sorcerer who the players have just killed is merely a
simulacrum of the real Xortan Throg, leading to the second adventure.The second adventure, 'Revenge of the Sorcerer', sets the players the task of traveling to the city of Blacksand to kill the real Xortan Throg. During the adventure the players encounter a ghostly priest called Sargon, who, unknown to the players, in life served one of the primal Gods of darkness. The players bring him back to life using a Crystal of Power in order to gain vital information. The adventure (if successful) ends with the players killing the sorcerer by reflecting the Death Spell that he casts at them back, using the Crystal of Power.
References
ee also
*
Fighting Fantasy
*List of Fighting Fantasy gamebooks
*Blacksand!
*Allansia
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