Ganbare Goemon! Karakuri Dōchū

Ganbare Goemon! Karakuri Dōchū

Infobox VG| title = Ganbare Goemon! Karakuri Dōchū


developer = Konami
publisher = Konami
designer =
engine =
released = 1986 (Famicom)
1987 (MSX 2)
genre = Action-adventure
series= "Ganbare Goemon" series
modes = Single player
ratings = Not applicable
platforms = Famicom, MSX 2, Game Boy Advance, Virtual Console
media = Cartridge
requirements =
input =

"Ganbare Goemon! Karakuri Dōchū" (Persevere Goemon! A tricky journey) is a video game produced by Konami. It is the second game in the Ganbare Goemon series and the first released on a video game console and home computer. It was initially released for the Famicom in 1986 and later released for the MSX 2 one year later. The Famicom version was re-released in Japan only for the Game Boy Advance under the Famicom Mini label.

The game revolves around the main character Goemon, and his exploits. As the name suggests, his character was based on Ishikawa Goemon, the noble thief of Japanese Folklore. Unlike its sequels, this game still doesn't features the comic situation and strange characters that define the series, and Goemon is portrayed as a noble thief rather than a plain hero.

The game plays a top view action/adventure game (similar to the Legend of Zelda) though it is separated by stages. In each level Goemon must find three passes in order to advance. Some of these passes are found in boxes, secret passages or can be bought.

Like the rest of the series, Goemon can be powered up if certain items are found and/or bought, which can be lost after a few hits.

The MSX version has the option to be played by turns by two players, with the second player playing as a ninja named Nezumi Kozō, which is the basis of Goemon's sidekick Ebisumaru.

External links

*StrategyWiki


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