Jukka Tapanimäki

Jukka Tapanimäki

Save for perhaps Stavros Fasoulas, Jukka Tapanimäki was probably the most famous Finnish game programmer in the late 1980s. Tapaninmäki wrote his games for the Commodore 64, but they have also been ported to other computers. Many people remember Tapanimäki as a reviewer in the "MikroBitti" and "C" computer magazines and a writer of advanced-level computer programming articles. He also published a book called "C-64 Pelintekijän Opas" ("C-64 Game Maker's Guide") in 1990.

Tapanimäki was originally interested in a career as a graphic designer for advertisements, but after failing the entrance exams to the University of Art and Design Helsinki twice he started studying literature. After his first year, in summer 1985, he bought himself a Commodore 64, and although he had no previous experience about computers, he decided to become a game programmer only after a few months. He quit his studies and went on welfare to be able to concentrate on programming.

Tapanimäki spent the year 1986 experimenting. One of his works was "Aikaetsivä", a Finnish language text adventure in the style of Infocom, which the Tamperean retailer Triosoft bought publishing rights to. The game was briefly mentioned in a column called "Commodore sisäpiiri" ("Commodore insider") in "MikroBITTI", at that time regularly edited by Risto Siilasmaa, but despite all the praise it got, the game "Aikaetsivä" was never published.

The first game by Tapanimäki to be published was "Monolith", published in the June-July 1986 issue of "MikroBITTI", which was then followed by "Minidium", a "Uridium"-style shoot 'em up published in the January 1987 issue of "C". The development of "Minidium" was extensively covered in the magazine. Many computer enthusiasts followed the development of Tapanimäki's career through his magazine articles.

Tapanimäki's first commercial game was "Octapolis" (1987, published by English Software). "Octapolis" is a mix of the platform and shoot 'em up genres. At that time, even commercial games were so small-scale that a single person could produce an entire game. Tapanimäki had made "Octapolis" completely by himself except for the music.

In the next year (1988) Tapanimäki had his next game "Netherworld" (working title "Abyss Zone") published. It was an original-style game, where the player had to pilot a spaceship in a series of caves and collect diamonds. The game was published by Hewson, which used Tapanimäki's face as the cover art (without asking for his permission first). This time even the game's music was done by a Finn, Jori Olkkonen.

In the same year Hewson published "Zamzara", which was a very ordinary action game, in which the player guided a soldier armed with various weapons in a futuristic environment. Many action game fans found "Zamzara" to be excellent, particularly because of its various graphics styles. Some complained about the excessive difficulty. The music by Charles Deenen was also praised.

In 1991, another game, "Moonfall", inspired by "Elite" and "Mercenary", using wireframe 3D graphics, was published. In the game the player steered a spaceship from the pilot's viewpoint. Because of agreements made with Hewson, the game could only be published two years after its completion, and was a commercial failure. The publisher was 21st Century Entertainment (Hewson's new name).

Jukka Tapanimäki died in the spring of 2000.


Wikimedia Foundation. 2010.

Игры ⚽ Нужно сделать НИР?

Look at other dictionaries:

  • Netherworld (computer game) — Infobox VG title = Netherworld developer = Jukka Tapanimäki publisher = Hewson distributor = designer = Jukka Tapanimäki engine = version = released = 1988 genre = Shooter/Puzzle modes = One player ratings = platforms = Commodore 64, Commodore… …   Wikipedia

  • Netherworld (video game) — Netherworld Cover art Developer(s) Jukka Tapanimäki Publisher(s) …   Wikipedia

  • Jori Olkkonen — (born 1968), current name Petrik Salovaara and known in the demoscene as Yip/Pure Byte, is one of the most widely known Finnish computer game musicians of the 1980s, making music for Commodore 64. Some of his most widely known pieces of music are …   Wikipedia

  • Charles Deenen — Born 15 January 1970 Holthees, Netherlands Genres Video game music Occupations Video game composer, sound designer, musician Years active 1985 present …   Wikipedia

  • Coloris — This article is about the 1990 computer game. For the 2006 Game Boy Advance game, see bit Generations: Coloris. Coloris Developer(s) Signum Victoriae Publisher(s) Avesoft Designer(s) Per …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”