- Mages of High Sorcery
The Mages of High Sorcery are a
fiction al group of people in theDragonlance universe.Introduction
The Mages are a powerful institution in
Krynn . They were founded when the deitiesSolinari ,Lunitari andNuitari taught a certain group of people how to draw power from the moons and shape it with their wills. With the construction of theTowers of High Sorcery , people from all over Krynn were able to learn the secrets of spellcrafting.To prevent abuse, the gods decided that powerful spells could only be cast in a limited amount. Thus, a mage is usually able to cast a powerful spell only once, after which it is forgotten. To cast it again, the mage must commit it back into memory, which may require several hours of study.
Tracy Hickman commented in "The Annotated Chronicles" (1999) that his eldest son, a professional magician, mentioned how this fact did mirror his own practice, as it was not enough for him to simply learn a magic trick, instead having to "practice it daily in order to maintain the fluid movement of the illusion."cite book
author = Margaret Weis
coauthors = Tracy Hickman
title = The Annotated Chronicles
origyear = 1999
origmonth = November
url = http://www.wizards.com/default.asp?x=products/dlant/887780000
accessdate = 2006-07-01
edition = 1st edition
publisher = Wizards of the Coast
id = ISBN 0-7869-1870-5
pages = 529
chapter = Book 2, volume 1, chapter 5, The riot. Tas disappears. Alhana Starbreeze.]The "Mages of High Sorcery" follow a set of laws which are as old as the Towers of High Sorcery:
* Solinari's Law: All mages are brothers and sisters in their order. All orders are brothers and sisters in the power.
* Lunitari's Law: The places of High Sorcery are held in common among all orders and no sorcery is to be used there in anger against fellow mages.
* Nuitari's Law: The world beyond the walls of the towers may bring brother against sister and order against order, but such is the way of the universe.Under these principles, the Mages collect and share information inside the Towers. Tracy Hickman explains that, although there may (be) some differences in the way every race teaches magic, the language and requirements are the same for every mage in the world of Krynn.cite book
author = Margaret Weis
coauthors = Tracy Hickman
title = The Annotated Chronicles
origyear = 1999
origmonth = November
url = http://www.wizards.com/default.asp?x=products/dlant/887780000
accessdate = 2006-07-01
edition = 1st edition
publisher = Wizards of the Coast
id = ISBN 0-7869-1870-5
pages = 562
chapter = Book 2, volume 1, chapter 7, —Not destined to meet again in this world.]Although mages draw power from the moons, controlling it takes a great effort, sometimes leaving the mage drained.
Apprentices
Usually sponsored by a Mage or
archmage , the novice is accepted into aschool of magic. The location of these schools may be secret, rumored or known, depending on the circumstances. Although the school supplies some elements, the pupil may be expected to pay for either food, drink, or items necessary to practice spells.Some schools are prepared to keep the students comfortable for long periods of time. For example, the student may consider living at the school during winter to prevent long and unnecessary travel.
Apprentices learn how to pronounce the
language of magic, to writerune s inscroll s and to distinguish and collectherb s, between other things.Preliminary Test
After having spent some time learning the basics of magic, runes and
alchemy , the best students are selected to take a test of magic. This test is not dangerous, and failure only delays the student's progress.Though it may vary, the test is usually simple and asks the student to use his gained knowledge to prepare a potion, write a rune, or prepare a scroll. Once the apprentice passes it, he or she is allowed to learn more advanced spells, usually including attack and effect spells.
The Test
When a mage reaches a certain skill level, he or she must take the Test to move on to the higher, more powerful areas of magical study.
In some cases the Conclave sends an invitation to the apprentice, setting a date and time for the presentation.
The Test is designed to divide mages into two branches: those who take the study of magic seriously and those who would use it for simple purposes, like entertainment. When the time for the Test arrives, those who do not want to take it leave the school, and are left on their own. Although these mages are usually weak, sometimes they are able to learn and execute powerful spells. They are not allowed to wear the White, Red or Black robes, as they have not taken the Test.
The Test puts the life of the mage in danger. Failure usually means
death . Thus, those who do not accept the risks of the Test remained relatively unskilled and, therefore, not a major threat to the Conclave of Mages.Test sessions are private and cannot be shared between apprentices.
The Test itself allows the Conclave to examine the strengths and weaknesses of the applicant. It is carried out in one of the Towers of High Sorcery, most times through very realistic illusions. It may affect the apprentice's mind and body permanently.
The apprentice wears a color of robe he or she thinks is suitable. However, it is in the Test that the real allegiance of the apprentice is found. At the end of the Test, the mage will wear the new robes of his or her chosen order.
Alignment
Once the apprentice passes the Test, they are given an alignment.
Three different alignments were the original ones: white, red and black. The mages following Solinari wear white robes of good, the ones following Lunitari wear red robes of neutrality, and mages following Nuitari wear black robes of evil. The robes can be adorned with runes of protection, usually in silver patterns.
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