- Larry Bond
Larry Bond (1952 - ) is the designer of the "Harpoon" and "Command at Sea" gaming systems and several supplements for the games. He is an accomplished author with numerous novels to his credit, including "Dangerous Ground", "Day of Wrath", "The Enemy Within", "Cauldron", "Vortex" and "Red Phoenix". He also co-authored "
Red Storm Rising " withTom Clancy .Biography
Graduating from St. Thomas College, St. Paul, Minnesota in 1973 with a degree in Quantitative Methods, Larry worked first as a computer programmer for two years before being selected for Officer Candidate School in Newport, Rhode Island. He was sworn into the Navy in 1975 and graduated from OCS the following year.
Larry was in the Navy for six years, serving four on a destroyer and two on shore duty in the Washington DC area. He served in the reserves for two years with the Naval Reserve Intelligence Program. After leaving the Navy he worked as a naval analyst for defense consulting firms in the Washington, DC area. He lives with his wife Jeanne and daughters Katie and Julia in Virginia outside Washington DC and now writes and designs games full-time.
Larry is an avid wargamer and modeler.
Early writing career
Larry's writing career started by collaborating with
Tom Clancy on "Red Storm Rising ", a runaway New York Times bestseller that was one of the best-selling books of the 1980s. It depicted a hypothetical conflict betweenNATO and theWarsaw Pact , drawing heavily on current analysis of what such a conflict would be like. It has been used as a text at theNaval War College and similar institutions.Since then, Larry's books have depicted military and political crises, emphasizing accuracy and fast-paced action. "Red Phoenix", "Vortex", and "Cauldron" were all New York Times bestsellers. "Red Phoenix" was set in South Korea and depicted an invasion of the south instigated by the North Korean government. "Vortex" told the story of a reactionary Afrikaner government trying to roll back the clock in South Africa. "Cauldron" showed a financial crisis in Europe that grew out of control, leading to a military confrontation between France and the United States.
Harpoon gaming system
Larry's "Harpoon" gaming system was first published in 1980. Designed as a general-purpose air, surface, and submarine naval simulation, it combines playability with a wealth of information on modern naval weapons systems. Designed for the entry-level player, it has found acceptance in both the commercial market and the professional naval community. It is used at the
Naval Academy , severalROTC installations, and on several surface ships as a training aid.Now in its fourth edition, "Harpoon" won the H.G. Wells Award, a trade association honor, in both 1981 and 1987 as the best miniatures game of the year. It is the only game to win the award twice. The computer version of the game first appeared in 1989, and won the 1990 Wargame of the Year award from "Computer Gaming World", an industry journal. There are (2007) presently three versions of the computer product:
* [http://advancedgaming.biz//index.php?cevent=page.view&id=59 Harpoon 3 Advanced Naval Warfare ]
* [http://www.advancedgaming.biz/index.php?cevent=page.view&id=43 Harpoon Classic 2005 Gold ] - "this is about to be replaced by Harpoon Commander's Edition."These are distributed by Matrix Games.
* [http://www.advancedgaming.biz/h3pro Harpoon 3 Professional ] This is sold directly by the developer, Advanced Gaming Systems Inc.Current Projects
"Command at Sea"
"Command at Sea" is Larry's latest game, and is an adaptation of "Harpoon" to the WW II era. Like Harpoon, it emphasizes both playability and historical accuracy, drawing on many contemporary sources.
"World in Conflict"
Larry also contributed to "
World in Conflict ", a computer strategy game developed byMassive Entertainment and released in 2007. The game, set in 1989, models the kinds of conventional militay confrontations that were likely to occur betweenNATO andSoviet powers in the event ofCold War escalation, as well as a Soviet invasion of the American homeland.Published Work
* "Harpoon First Edition", 1981, Adventure Games Incorporated.
* "Resolution 502", 1982, Adventure Games Incorporated.
* "Harpoon Second Edition", 1983, Adventure Games Incorporated.
* "Red Storm Rising ", with Tom Clancy, 1985, Putnam
* "Harpoon Third Edition", 1987, Game Designer's Workshop
* "Battles From the Third World War", 1987, Game Designer's Workshop
* "Red Phoenix", with Pat Larkin, 1989, Warner Books
* "Computer Harpoon", 1990, Three-Sixty Pacific, Inc.
* "The Harpoon SITREP" (20 issues - 1989 to 1994)
* "Harpoon Data Annex 3.2", 1990, Game Designer's Workshop
* "Harpoon Captain's Edition", 1990, Game Designer's Workshop
* "Vortex", with Pat Larkin, 1991, Warner Books
* "Cauldron", with Pat Larkin, 1993, Warner Books
* "Command at Sea", with Chris Carlson and Ed Kettler, 1994, Clash of Arms
* "The Naval SITREP" (10 issues - 1995 and continuing)
* "Command at Sea Player's Handbook", with Chris Carlson and Ed Kettler, 1995, Clash of Arms
* "Command at Sea Second Edition", with Chris Carlson and Ed Kettler, 1995, Clash of Arms
* "Harpoon Fourth Edition", with Chris Carlson, 1996, Clash of Arms
* "The Enemy Within", 1997, Warner Vision
* "Day of Wrath", 1999, Warner Vision
* "Larry Bond's First Team", with Jim DeFelice, 2004, Forge Books
* "Dangerous Ground", 2005, Forge Books
* "Larry Bond's First Team: Angels of Wrath", with Jim DeFelice, 2006, Forge Books
* "Larry Bond's First Team: Fires of War", with Jim DeFelice, 2006, Forge Books
* "The Mighty Fallen: Our Nation's Greatest War Memorials", with f-stop Fitzgerald, 2007, Collins
* "Larry Bond's First Team: Soul of the Assassin", with Jim DeFelice, 2008, Forge BooksReferences
[http://www.worldinconflict.com World in Conflict] website.
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