Myth Makers: Trixie in Toyland

Myth Makers: Trixie in Toyland
Myth Makers: Trixie in Toyland
Trixie cover art.jpg
Developer(s) Data Design Interactive
Publisher(s) Metro 3D
Engine Reused Ninjabread Man GODS engine[1], Havok, RenderWare
Platform(s) Wii
Release date(s) Europe Q2 2007
Genre(s) Platformer

Myth Makers: Trixie in Toyland is an English platformer for the Wii[2] created by UK-based Data Design Interactive. It is a part of their Myth Makers franchise, which features cartoon style graphics that is aimed for a family friendly market.

Contents

Gameplay

Like Anubis II, There are Nine levels in the game, plus a tutorial level. In order to proceed to the next level, players must collect eight power rods to activate a teleporter. When the player completes a level and plays it again, a menu appears with a second mode available, ‘Score Pickups’. If the level is completed again in this mode, the player will unlock ‘Time Attack’ mode. Completion of this mode unlocks the ‘Hidden Pickups!’ alternative mode.


Plot Summary

The story follows around Trixie, the Easter Bunny cadet who chases down Penumbra (a tyrant) who has stolen the Myth Makers Orbs and taken over the Toyland. Trixie has to retrieve the stolen Orbs, defeat the evil Penumbra and save Toyland.

Reception

The game was panned by reviewers. IGN gave it a 1.4 out of 10 stating that "Really just a recycled rehash of past Conspiracy-published titles like Ninjabread Man and Anubis II, Trixie in Toyland takes the exact same game engine, control style, menu screens, background music and more and simply layers different 3D models on top to make the main character into a girl in a rabbit suit instead of a sentient piece of gingerbread or a kid-sized Egyptian god."

See also

Myth Makers: Orbs of Doom
Myth Makers: Super Kart GP

References


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