List of Cyberchase episodes

List of Cyberchase episodes

The Main Article is Cyberchase.

Cyberchase is a math cartoon on PBS Kids GO! Cyberchase features the Cybersquad who use math and problem solving skills in a quest to save Cyberspace from the evil villain named The Hacker. Jackie, Matt, Inez, and Digit (the characters comprising the Cybersqud) are zapped into Cyberspace by Motherboard, the ruler of Cyberspace. Also in Season 8, Ledge another evil villain decides he can take over cyberspace without The Hacker.

Each episode ends with a live-action For Real segment, hosted by young, comedic actors who explore the show’s math topic in the real world. Cyberchase is created by Thirteen Education for WNET aka Channel Thirteen.

Contents

Season 1: 2002

Season one is the first season and there are 26 episodes in this season.

Episode Title Airdate Plot Math Topic
101 Lost My Marbles (Series and Season Premiere) January 21, 2002 Jackie, Matt, & Inez are zapped into Cyberspace for the first time and learn that Hacker has kidnapped Dr. Marbles. Navigation - A map is a mathematical tool you can use to find your way from one place to another, anywhere in Cyberspace.
102 Castleblanca January 22, 2002 Dr. Marbles is captured by Hacker and taken to Castleblanca. Hacker's goal is to transfer Marbles' brain power into his newly-built robot named Gigabyte. Summoned by Motherboard, the kids and Digit arrive with the knowledge that Hacker has taken Marbles to a castle, but which one? Using Data - Data is a lot more than a collection of numbers. When you gather it, organize and analyze it, you can discover useful information hidden in the numbers.
103 R-Fair City January 23, 2002 Hacker lures Digit to R-Fair City and holds him captive. When the kids arrive, they analyze the games of chance, figuring out which games are fair and which ones are not. Probability and Chance - Even though you can't tell when you are going to win in a game of chance, you can still predict your chances of winning and tell if the game is fair or not.
104 Snow Day to Be Exact January 24, 2002 Hacker steals the Sunisphere from Solaria, causing it to be covered in snow. Estimation - Sometimes using a close answer is good enough for the problem you are solving.
105 Sensible Flats January 25, 2002 Hacker is accused of taking too much land in Sensible Flats. Jackie, Matt, and Inez try to prove his innocence in exchange for the antidote to Motherboard's virus. Area - To find the area of an object, count how many squares fit on it. But there's an easier way! Measure an object's dimensions, and you can use mathematics to calculate its area.
106 Zeus on the Loose January 28, 2002 The kids must complete Zeus's challenge in order to get a 2nd chance in getting Pandora's Box back from Hacker before he releases the chaos inside of it Fractions - When you need to divide things up into parts and share them, fractions are the numbers to use.
107 The Poddleville Case (Pilot) March 24, 1999 The kids must prove without Digit's help that they are not responsible for the chaos occurring in Poddleville and stop Hacker from entering the vault which contains all the power.
Note: This was the first episode produced, the animation style, voice acting, musical score, and even the "For Real" segment is vastly different than any other episode.
Patterns - Patterns are sequences that repeat or change in an orderly way. You can use patterns to predict the next step in solving a problem. This is the first episode that Digit does not appear in it.
108 And They Counted Happily Ever After January 30, 2002 Hacker kidnaps the King of this fractured fairy tale world, and demands a ransom of golden eggs. Wicked casts a spell, taking away everyone's ability to count and making it impossible for the fairy tale folk to gather the requisite eggs. Number & Operations - Let numbers stand for things in a regular pattern, and you have the power to keep track of anything and everything on Earth.
109 Clock Like an Egyptian January 31, 2002 Binky and Mumsy kidnap Dr. Marbles, who got captured in an attempt to locate the encryptor chip. When the kids try to rescue him, Binky traps them in her pyramid, so the kids must create a device that measures time to make sure they don't run out of it. Time Keeping - To measure the passage of time, choose a starting point and count up the beats of something that repeats at steady, regular intervals.
110 The Secrets of Symmetria February 1, 2002 Hacker steals the Symmetrizer and destroys all symmetry in Symmetria. So the kids conduct a plan to get the Symmetrizer back Symmetry - Symmetries are secret patterns you can find hidden within many objects that create balance, order, and a pleasing regularity in the world around us.
111 A Day at the Spa February 4, 2002 The kids solve logic problems while trying to rescue the Krystal of calamor. Combinations - Overwhelmed by choices? Lists, tables and tree diagrams help you master the combinations.
112 Of All the Luck February 5, 2002 Hacker collects the Ten Lucky Charms of Cyberspace. Hacker's luck changes, and good things begin happening to him. When Motherboard realizes what Hacker has done, she sends the kids and Digit to Hacker's hideout in the Northern Frontier to help the Lucky Charms escape. Logic - When you have to choose from a confusing mix of possibilities, you can use logic – a set of tools for thinking clearly – to picture and refine your choices so you can get exactly what you want.
113 Eureeka February 6, 2002 The kids must try to find Archimedes, so he can provide a backup encryptor chip. Meanwhile, Dr. Marbles tries to evade Hacker and crashlands on Mobius. 2 & 3D Geometry - When you follow simple rules to make flat geometrical shapes, and join them together, you can discover new shapes that, instead of staying flat, rise up to make three-dimensional objects!
114 Cool It February 7, 2002 When Hacker's plan involving Buzz and Delete to steal all of Motherboard's cryoxide succeeds, the Cybersquad uses their knowledge of volume to calculate the amount of cryoxide they need to purchase from Castleblanca before Motherboard overheats. Liquid Volume - Just because one container appears 'bigger' to the eye doesn’t mean it holds more liquid than another. A container’s volume depends on all its dimensions.
115 Find Those Gleamers! February 8, 2002 In order to retrieve Motherboard's encryptor chip from Hacker, they accept Hacker's challenge to catch power-up bugs called gleamers that Hacker released on Topsy Turvy Island. Using their knowledge of multiplication, they must collect enough gleamers to power up another version of the Grim Wreaker and escape with the Encryptor Chip before sunset when the island turns inside out. Algebra - When you use a letter to stand in for a number that repeats or changes in a problem, you can simplify the arithmetic and make the problem easier to solve.
116 Codename: Icky February 11, 2002 With a plan to capture Aquarium's giant energy-feeding slug to drain Motherboard of her energy, Hacker heads off to Aquarium. To make matters worse, he has a secret device that can listen in on everybody's conversation. Using their ability to develop secret codes so that Hacker doesn't overhear, they must find Icky before Hacker does, or Aquarium will boil over without the slug, Icky feeding on its energy. Codes - You can use a code (a communication system that substitutes one thing for another) to send top secret messages as long as your code has an adjustable rule that can be reversed to read the message.
117 Return to Sensible Flats February 12, 2002 Hacker takes all of the water in Sensible Flats and the kids have to find the problem. Line Graphs - You can use a line graph to tell a story about how things change, and to make predictions.
118 Problem Solving at Shangri-La February 13, 2002 Hacker and the Cybersquad crash land in Shangri-La. The Cybersquad must win a game to get out before Hacker. Working Backwards - When you tackle a tough math problem, treat it like a challenging game. Your chances of solving it will be better if you follow a game plan, and the more you play, the better you will be at problem solving next time.
119 Send in the Clones February 14, 2002 The kids persuade Cy Clone to capture the clones of Delete that are causing chaos in R-Fair City. Multiplication - Stuck on a multiplication problem? Relax! Remember that multiplication is just repeated addition, and you can use what you already know to find the answer.
120 Trading Places March 14, 2002 During an unexpected game of cat-and-mouse while trying to rescue Dr. Marbles, the Cybersquad crash into a cybersite along with Hacker. The cybersite is known to use trading as its currency. With both of their ships destroyed, the Cybersquad must trade items to get parts to fix their ship and get to Dr. Marbles. Monetary Systems - Instead of trading what you have for what you want, you can make it easier to buy and sell by creating a system of money where you exchange goods for tokens of different fixed values.
121 Less Than Zero July 3, 2002 During an important meeting with all the Cybersites' leaders at The Cyber Grand Tower, Hacker appears and threatens to freeze every cybersite with his Freezerator if they don't surrender to him. Using their knowledge of number lines, the Cybersquad is sent to rescue the Cybersites' leaders and stop Hacker. Negative Numbers - Numbers don’t have to stop at zero! Negative numbers — numbers that are less than zero — can extend the range of what you can measure on a scale and give you the ability to compare numbers using direction as well as amount.
122 Model Behavior July 4, 2002 Hacker uses an inside man to make sure the celebration in Happily Ever After continues. This ensures that Wicked will sing and her voice will cause the Skywall to break. Using Models - Make a model – a simplified version of something complicated – and you can easily and safely understand how it works.
123 Fortress of Attitude July 5, 2002 Hacker has created a giant statue of himself in the Northern Frontier, with a voice recording of himself inside its mouth, broadcasting it to all of Cyberspace in a loud voice, with the help of large speakers. The Cybersites are required to surrender to Hacker if they want it to stop. Using their knowledge of measurement, the Cybersquad must enter Hacker's statue and turn off the voice recording before it is too late. Linear Measurements - To measure length and communicate your results easily and precisely, identify a system of units based on a single standard length that everyone using it agrees on.
124 Size Me Up July 8, 2002 After being tricked by Hacker, the Cybersquad end up on a Cybersite, with everything ten times larger or smaller than them depending on where they are on the Cybersite. Using their knowledge of measurement and comparison, they must find a portal and warn Motherboard about a catastrophic virus being sent by Hacker. Scale and Size - You can create an exact likeness of something—though one that is a different size—by multiplying the size of every part of your original by the same number.
125 A Battle of Equals July 9, 2002 When Hacker releases Cyberspace's most horrible garbage called Cyberstatic all over Cyberspace, the Cybersquad are called in to help out. Using their knowledge of basic algebra and the ability to balance scales, they must reverse the four Cyberstatic-releasing machines before Cyberspace is polluted. Balancing Equations - Like a scale in balance, both sides of an equation must have the same value, and you can use this property of equality to find the value of an unknown.
126 Out of Sync July 10, 2002 Hacker lures away the beast causing the rhythm in Mt. Olympus to be out of sync. Patterns in Music - You can use mathematical patterns to create and understand memorable musical rhythms.

Season 2: 2003

There are 14 episodes in this season.

In this second season, Hacker continues to run rampad, causing more chaos, and thus the cybersquad returns to almost every cybersite. We also see more of the Wicked Witch. From this season on, Motherboard is more three-dimensional. Characters Sam Vander Rom (Al Roker) and Erica Ram (Carla Collins) are introduced

Episode Title Airdate Plot Math Topic
201 Hugs and Witches (Season Premiere) February 14, 2003 It's Valentine's Day and Hacker traps Dr. Marbles and Lady Ada Lovelace in a time machine and it's all up to the kids ad Didget to get them out. Meanwhile, Hacker plans his celebration event with Wicked. Median of Data - When you have different numbers that describe members of a group, you can often find one number to fairly represent the group as a whole.
202 Totally Rad March 31, 2003 Hacker and the kids are challenged to a skateboard contest, and soon learn that if they lose, they're not only being suspended from returning to Cyberspace, but Inez has to become one of Team Hacker's cheerleaders. Perimeter/Area Relationship - Different shapes bounded by the same perimeter can enclose very different areas.
203 Harriet Hippo and the Mean Green April 1, 2003 Thanks to Hacker, Wicked puts a spell on Motherboard to turn all the cybersites mean and green. The kids gather ingredients to break Wicked's spell and prevent Motherboard from doing this. Equivalent Fractions - Fractions that look different can represent the same portion of a whole.
204 True Colors April 2, 2003 The kids try to prove that Hacker doesn’t deserve to be ruler of Cyberspace. Counter Examples - When people use words like always, never, all or none to claim that something is true, be suspicious! Such claims are often false, and you need only a single counterexample to disprove them.
205 All the Right Angles April 3, 2003 The kids use their knowledge of angles to find Ivanca the Invincible's treasure before The Hacker does. Angle Measurement - To turn something so it points in just the right direction, use an angle to measure the size of the turn.
206 Mother's Day May 7, 2003 Hacker tries to derail the train that will deliever the Madre Bonitas to mothers, thus causing Mother's Day to be ruined. Decimals - Use a decimal point to join tenths with whole numbers and you have a decimal system you can use to easily record, compare and combine whole numbers with fractions.
207 The Eye of Rom May 14, 2003 Hacker steals the Eye of Rom from Binky's tomb and creates a monster. The kids will help Binky get the eye back if she helps them find the missing encryptor chip. Inverse Operations - Find the inverse of an action and you can undo it, putting things back the way they were.
208 Whale of a Tale May 21, 2003 Hacker steals Glowla, but without her, R-Fair City is in danger of her whale. Ballpark Estimation - To be confident about your solution to a problem, make sure the answer is reasonable — that it is ‘in the ballpark.'
209 Double Trouble May 28, 2003 Hacker kidnaps Master Pi and tries to get rid of the Good Vibration of Shangri-La. Growth by Doubling - When something grows by doubling, it gets large surprisingly fast, growing ever faster the longer the doubling continues.
210 Raising the Bar September 15, 2003 Hacker plants a bug in the Cybrary that replaces Motherboard with himself. In the process, he gets amnesia, which Buzz takes advantage of. Bar Graphs - Represent numbers of different things in a bar graph and you can compare values at a glance, communicate with others and even persuade them.
211 The Wedding Scammer September 16, 2003 Hacker plans to marry Wicked, because he thinks her father is the powerful king of Pompadoria. Problem Solving - If you can spot an easy problem inside a hard one, the simpler solution can help you solve the harder problem.
212 The Guilty Party September 17, 2003 The kids solve the mystery of Hacker's missing recharger key. Point of View - Because what you see depends on your point of view, different people looking at the same objects can see them differently and disagree about what they are seeing.
213 A Time to Cook September 18, 2003 Hacker kidnaps his opposition to a cooking TV Show. Matt and Digit go in his place, while Jackie and Inez find the opposition, the Fearless Chef. Elapsed Time - When you need to know how much time has gone by during an event, note the starting and ending times with a clock and find the difference.
214 Trick or Treat (Season Finale) October 31, 2003 The Hacker pretends to be good, so he can plant a frog to destroy Motherboard. Functions - When changing one quantity determines the value of another, they are connected by a rule you may not see. Find the rule and you can predict any outcome.

Season 3: 2004

There are 12 episodes in this season.

Episode Title Airdate Plot Math Topic
301 Ecohaven CSE (Season Premiere) May 3, 2004 A beast named Chewcrocca (or Chewy for short) escapes, so the kids try to figure out which of three possible people is Hacker's inside man and stole the beast. Body Math - Some parts of a body are proportional to others – the length of one part is always the same multiple of another – so by measuring one part, you can predict the lengths of others, or even the size of the whole creature!
302 The Borg of the Ring May 4, 2004 Hacker uses a long-lost ring to get his heart's desire. Circles - You can use a circle to find all the points that are exactly the same distance from a particular spot.
303 A World Without Zero May 5, 2004 Mr. Zero leaves Gollywood forever, because he feels he is unimportant. However, when he leaves, so do all of the 0s in Gollywood. Zero - Zero is a number just like any other, but use it with care. When you calculate with it, the results can be surprising!
304 A Piece of the Action May 6, 2004 Digit and some Scritters are trapped, so the kids have to free them and stop Hacker from using magnetite to destroy Motherboard. Percent - When you have fractions with different denominators, you can compare them easily if you represent them as percents – parts of a hundred.
305 The Creech Who Would Be Crowned May 7, 2004 In the beginning, Matt and Jackie were being mean to Inez by making fun of her very good vocabulary. Then she goes with Creech and then they help her win Tikiville's race. Direction & Distance - Measure both distance and direction to a given spot and you have the information you need to get there again and again.
306 The Grapes of Plath July 15, 2004 The crab prince of Aquari-yum needs the Grapes of Plath to cure him of a glitch. High-Low Estimation - A careful estimate can often give you a useful answer to a problem.
307 A Perfect Fit September 23, 2004 Hacker tries to reactivate Gigabyte (This time, at Jimaya rather than Castleblanca because according to Hacker, a full moon comes around once almost every month). Tessellations - If you pick the right shape, you can use it again and again to tessellate - cover an area of any size you need without gaps or overlaps.
308 Be Reasonable September 25, 2004 Hacker gets control of the Cybrary main computer and Inez, Jackie, Matt, Didget, and Ms. Fileshare try to stop him. Process of Elimination - By enumerating possible combinations and eliminating choices you know are wrong, you can determine the correct assignment.
309 The Snelfu Snafu-Part 1 October 1, 2004 The kids, Slider, and Digit get jobs, so they earn enough snelfus to buy the encryptor chip currently being auctioned at U-Want U-Bid. also tries to buy the encryptor chip, but the kids eventually succeed. However, in the absence of Dr. Marbles, Digit places the chip in Motherboard and finds out that Hacker reprogrammed it. Hacker traps Motherboard in the encryptor chip and becomes ruler of Cyberspace. Saving Money - When you save small amounts of money at a steady rate, your savings will grow larger and you can predict when you will have the amount you need to buy what you want
310 The Snelfu Snafu-Part 2 October 1, 2004 Slider, Digit, and the kids use extra snelfus to buy parts for the syncalator to help locate the encryptor chip which will help them defeat Hacker, who is now the ruler of Cyberspace and ready to get rid of Motherboard using a black hole. Spending Money - To spend money wisely, compare the amount of money you have with the cost of the things you need to be sure you can afford your purchases
311 Shari Spotter and the Cosmic Crumpets November 18, 2004 Wicked teaches Hacker witchcraft and wizardry while the kids and Digit meet a female wizard in training, Sharri Spotter. Mixed-Number Fractions - A fraction can represent parts that are more than a whole.
312 Starlight Night(Season Finale) December 31, 2004 Hacker tries to darken the skies on Starlight Night. Finding a Simpler Case - If you can spot an easy problem inside a hard one, the simpler solution can help you solve the harder problem.

Season 4: 2005

There are 10 episodes in this season.

The cybersquad is at it again, and meets even more new allies like Fluff the Penguin (Austin Dilulio) (but still working with the old ones very closely). However, situations become more complicated now that Hacker is no longer the only villain attempting to rule Cyberspace! Now the Wicked Witch has been planning schemes of her own. On top of that, Hacker is now travelling all over Cyberspace to achieve missing pieces - and the cybersquad soon learns that this may tie in with the disappearance of Slider's Dad.

Episode Title Airdate Plot Math Topic
401 Balancing Act (Season Premiere) April 15, 2005 Headmaster Stumblesnore gives Shari Spotter 600 snelfus to create a movie about Frogsnorts. Budgeting Money - Use a budget to plan future expenses and you can control your spending so you don’t run out of money.
402 The Icky Factor* July 25, 2005 Hacker tries to steal Icky's back-up power sorce, the electric eel of Aquari-Yum. Factoring - You can use rectangular patterns to find or test the factors of a number.
403 Penguin Tears* July 26, 2005 While on a "good pals" trip, Hacker has Buzz and Delete find the long-lost Prism of Penguia. However, is it really the Prism he is after? Angles in Bouncing - Balls that bounce all follow a simple rule - ‘angle in equals angle out’ - that you can master to make balls go just where you want, bounce after bounce.
404 Past Perfect Prediction* July 27, 2005 Hacker wants to collect money that Slider's dad (Coop) owed him. Predicting From Data - Spot a pattern in data from the past and you can predict the future.
405 Measure for Measure* July 28, 2005 The kids try to rescue Slider from Hacker, who is using the Transformatron. Choosing Units of Measure - When you need to measure a certain volume, choose the tool that comes closest to measuring that amount.
406 A Change of Art October 3, 2005 Hacker has turn to art, but something unusual happens with his art. Interpreting Change in Line Graphs - Use a line graph to picture change and your eyes can quickly tell you when and how things are changing.
407 The Case of the Missing Memory October 4, 2005 Motherboard invites several evil people from Cyberchase to Control Central in hopes of inspiring peace. However, her memory integrator goes missing, which is the fault of one of these evil people. Missing Information. - When faced with a problem, make sure you have all the information you need to solve it.
408 A Crinkle in Time October 5, 2005 Hacker tricks the kids into thinking that Slider needs rescuing from Tick-tockia. Gears - Watch carefully how two gears mesh and you can discover how their size and number of teeth affects the speed at which each turns.
409 A Broom of One's Own October 6, 2005 Wicked sells broomsticks with the intention of using it to create an army that will help her take over Motherboard Control Central. Time/Distance/Speed - You can use speed – the distance you travel in a unit of time - to tell how far you will go in any amount of time.
410 A Tikiville Turkey Day (Season Finale) October 7, 2005 Hacker steals the legendary Egg of Benedicta, causing Tikiville to turn brown. Patterns in Nature - Find the rule for a pattern you observe in the natural world and you can use what you have learned to make similar patterns of your own
  • Episodes from 402-405 include Hacker's Transformatron.

Season 5: 2006-2007

There are 10 episodes in this season.

At long last, Slider's Dad comes home. However, simply because many of the parts used on the transformatron before disappear doesn't mean Hacker has given up on it, so now the cybersquad will find themselves building, fixing, and inventing devices to stop Hacker from taking over. With the transformatron still on the loose, meanwhile, Digit and the kids must dispose of the NIC card, the only power source to Hacker's machine. New villains Olga (Annika Walter) and the Trashinator (Phill Collins)

Episode Title Airdate Plot Math Topic
501 The Halloween Howl (Season Premiere) October 31, 2006 Hacker kidnaps Castleblanca’s mayor and controls its gargoyles. He is also dating Erica Ram in order to make Wicked jealous. Division - To divide some items equally among a number of people, you can skip-count to discover how many each person gets.
502 A Clean Sweep November 24, 2006 as a part of My Big Idea The kids invent a device that can clean up magnetite on Radopolis. Inventions: Persistence - When you need something that doesn’t exist, invent it! You can use what you know about problem solving to overcome hurdles along the way.
503 Designing Mr. Perfect November 24, 2006 as a part of My Big Idea Hacker steals Wicked’s invention of a Mr. Perfect, who is really Digit. Inventions: Design for Function - Make a design - a plan for your invention – before you start building so you can make sure that it will function the way that you want it to.
504 EcoHaven Ooze November 24, 2006 as a part of My Big Idea Minions of Hacker are sucking up ooze, so Hacker can get recharged. Inventions: Testing with Models - Build a working model of your invention to communicate and test your ideas, and make necessary improvements so the invention works the way you want it to.
505 The Fairy Borg Father November 24, 2006 as a part of My Big Idea Delete gets a fairy borg father who will grant him 9 wishes. Inventions: Refine & Optimize - When you have an invention that needs an improvement, identify the key feature that needs changing and vary it until the invention is as good as it can be.
506 The Flying Parallinis April 16, 2007 The kids try to find Diamond Joe, so he can help rescue Jackie from Mt. Wayupthere. However, the poddles of Poddleville are reluctant to help the kids and Diamond Joe. Parallelograms - You can stretch or collapse the shape of a parallelogram without changing the length of its sides.
507 Cyberchase|Crystal Clear April 17, 2007 Digit gets stuck in a cave and can't get out because he accidentally lost his Synchronizer. Math in Nature: Crystals - When materials form crystals, you can use their regular and unique geometric shapes to tell them apart and even identify them.
508 Inside Hacker April 18, 2007 Matt shrinks so he can fit inside Hacker to insert a device that will turn him good. Robotic Reasoning - To get a robot to do a job, break the job into a sequence of simple steps – a program – the robot can obey.
509 On the Line* April 19, 2007 A vulture, that works for Hacker, steals the Network Interface Chip from Digit, who is trying to dispose it. Hacker plans to use it to reactivate the Transformatron. Properties of a Line - You can use where two straight lines cross to locate an object.
510 A Fraction of a Chance (Season Finale) September 3, 2007 Wicked mysteriously works with Digit to free the kids from a closed portal and all of the portals closed with the vortexes. Fractions 101 - When you share parts of a whole, it takes two numbers to tell the story – the top and bottom numbers of a fraction.

Note: This is the last season that is animated by Nelvana. The rest of the series uses Flash animation by Title Entertainment.

  • Episodes 509 feature the return of Hacker's Transformatron.

Season 6: 2007-2008

There are 10 episodes in this season.

Finally the NIC card had been disposed of, which means that there are no more episodes involving the transformatron. Unfortunately, Hacker hopes to expand his group of evil doers, now including Baskerville, Trashinator, and a gorilla named Kong. With new allies for Hacker, the Cybersquad once again attempts to stop him. Meanwhile, love chaos ensues between Hacker and Wicked when Hacker starts to want Wicked back, but the Wicked Witch could want nothing more than to spit on him.

Episode Title Airdate Plot Math Topic
601 Digit's B-Day Surprise (Season Premiere) November 7, 2007 The kids pretend to forget Digit's birthday, so they can surprise him with a surprise party. When Hacker finds out it was Digit's birthday, he convinces Digit that the CyberSquad doesn't care about him, so he could be on his side and give him information about Motherboard. Reading a Thermometer - You can use the evaporation of water to cool an object on a hot day.
602 When Penguins Fly December 12, 2007 Hacker tries to stop the penguins from flying and delivering the presents on Starlight Night. Population Sampling - When something is too large to count, you can use a sample to make a close estimate of how much is there.
603 Unhappily Ever After February 19, 2008 Hacker steals the Book of Unhappy Endings to cause chaos on Happily Ever After, in an attempt to impress Wicked. Builders' Math: Measurement, Geometry - When you need to copy and cut a simple shape to fit something you are building, you can use that shape’s dimensions and other properties to copy and cut a new shape that matches your shape exactly
604 Escape from Merlin's Maze February 20, 2008 Hacker traps Shari Spotter inside Merlin's Maze and steals Stumblesnore's wand. Builders' Math: Algebraic Thinking - When you need to lift a weight too heavy to lift by yourself, use a lever and follow a surprising rule: Multiply the length of your lever and you will similarly multiply the weight you can lift!
605 Step by Step February 21, 2008 Hacker tries to stop Dr. Marbles from using magmaluxes which will cure Motherboard of her virus. Builders' Math: Multi-Step Problem Solving - When you cannot solve a problem in a single step, tackle its parts one step at a time. Finding the answer to each step gives you new information you can build on to solve the problem.
606 Team Spirit April 8, 2008 Slider and the kids create a chart that will help them determine who will participate in which of the 3 sports that are part of the Triathlon on Mt. Olympus. Wicked has a similar plan to help Hacker win, but he is unwilling to listen to her. Math & Sports: Number & Operation - Use individual past performance scores and you can choose the strongest lineup of players for a team competition, and predict how your team will do.
607 Jimaya Jam April 9, 2008 Jules, Creech, Matt, and Jackie try to escape from the Jam Master, while Inez and Digit try to rescue them and stop Hacker from stealing the Symball. Math & Sports: Representation - Use diagrams as tools to communicate how the players and ball move in a sports play and you can improve your game and plan winning team strategies.
608 A Perfect Score April 10, 2008 Jackie must be Hacker's dance partner to save Inez. In order for Inez to be saved, Hacker and Jackie must beat Wicked and Tank in the do-over dance competition. Math & Sports: Number & Operations - When players in a sports event are judged by the quality of their performance, using numbers gives you a fair way to choose the winner.
609 Chaos As Usual April 11, 2008 The kids and Hacker's group of minions play Slugball to see who will get the key to the city of Memoryville. If Hacker gets it, then he will erase all memory of Cyberspace. Math & Sports: Data Collection - Spot a pattern in a player’s performances and you can predict what that player will do in a game
610 Spheres of Fears (Season Finale) October 27, 2008 Hacker traps Digit and the kids in a mini-galaxy filled with eerie creatures called Creepers. Pi - The circumference of every circle, no matter how big or small, is always a little more than three times its diameter.

Season 7: 2009

A lot may be going on in Cyberspace, but the Cybersquad shall continue to stop Hacker - even if it means dealing with terrible weather and using math knowledge to combat it.

Episode Title Airdate Plot Math Topic
701 Gone with the Fog (Season Premiere) April 21, 2009 Hacker kidnaps stylists from Gollywood and the Cybersquad has to make a rescue using fog and the dew point. Math in Weather: Fog - Keep track of both air temperature and humidity and you can predict when fog will appear as the temperature drops.
702 The Emperor Has Snow Clothes April 22, 2009 Hacker freezes Emperor Penguia and crowns himself. The Cybersquad must defreeze the emperor but also dodge a storm along the way. Math in Weather: Predicting Storms - If you know the speed and direction of a storm, you can predict its storm track, and estimate when the storm will reach you. This episode's title is a play on the story The Emperors New Clothes.
703 The X Factor April 23, 2009 When orange globs appear on the dome of Perfectomundo, the Cybersquad has to figure out what's causing it before there's no more sunlight for the site. Math in Weather: The Power of Multiplication - When many people contribute to a small problem, what they do doesn’t just add up, it multiplies into a big problem. To solve it, look for a small solution that can be multiplied the same way.
704 Blowin' in the Wind April 24, 2009 When Hacker goes on vacation, he leaves the cure to Motherboard's virus at the windiest place in the Northern Frontier. The Cybersquad and Slider must retrieve it before Buzz and Delete. Math in Weather: Measuring Wind Speed - To pick the best place to get power from the wind, measure the speed of the wind in different places over time and choose the spot whose wind speeds are typically the fastest.
705 Fathers Day June 18, 2009 Creech's Father, Max, is the Cyberdad of the year, but Hacker tries to ruin his moment. Matthew Broderick guest stars as Max. Patterns in Codes - Use clues to find the hidden rule behind one secret message and you can decode every message made with that rule.
706 The Deedle Beast October 5, 2009 When the kids chart the bizarre behavior of a pet Deedle Beast, they uncover a bigger mystery than they bargained for. Animal Behavior - To understand why an animal does something again and again, keep track of both its behavior and any events that might cause it, then look for a pattern that connects one with the other.
707 Spellbound (Season Finale) October 6, 2009 The CyberSquad must discover how to use a grid to communicate what a spell-breaking symbol looks like and save Pompadoria from Wicked’s everlasting rule. Grids - Use a grid to divide a picture into pixels - same-size squares of different colors - and you can use the orderly properties of the grid to reproduce the picture anywhere at any size, no matter how large or small.

Season 8: 2010

The cybersquad now may face a huge challenge! Now Hacker may no longer be the only villain in Cyberspace. With a rejected ally of Hacker named Ledge (Alex Karzis) on the loose, things may not be as easy anymore.

Episode Title Airdate Plot Math Topic
801 The Hackers Challenge (Season Premiere) June 25, 2010 The kids try to prove to Hacker that they are and will always be smart by trying to solve a series of puzzles in 3 hours to save Solaria. Note: This episode features almost all of the cybersquad's main allies throughout the series, including Slider, Creech, Jules, Fluff the Penguin, and Tini Weenie (.T.W.) Parallini Guess and Check - When you are stuck on a numbers problem and don't know where to start, experiment with different numbers and use the results to adjust your next choices until you find the numbers that work.
802 Face-Off July 6, 2010 When Fluff's team wants to wear new Cyberblades advertised on TV, the kids work together with him to try to prove that they are not as good as they seem. Analyzing Ads (reasoning) - When an ad tries to make you buy a product, use reasoning to analyze its claims so you can make an informed choice about what to do.
803 Peace, Love, and Hackerness July 9, 2010 Hacker destroys a radio station's antenna in order to boost his fear rating. The kids must order a new one or it's the end of Cyberspace! Measuring with Mixed Number Fractions - When you need to find a total length from several measurements, and your measurements are mixed numbers, first add the whole numbers, then add the fractions to get the total length. Also, different types of fractions have different rules for combining them. The ruler you used to get your measurements can help you combine them.
804 Hackerized July 16, 2010 The kids must figure out what is causing all the citizens of Sensible Flats to look and act like Hacker. First appearance of Ledge. Analyzing data - When you have a goal you want to achieve, measure your performance with numbers and keep track of it over time to help you reach it.
805 The Bluebird of Zappiness (Series Finale) July 22, 2010 Hacker fires Buzz and Delete again. But when they go to Ledge in order find the Bluebird of Zappiness, Hacker and the cybersquad must work together in order to settle the score with his new nemesis Ledge. Last appearance of Ledge. Proportional reasoning - When you know

the height of an object, you can use the length of its shadow to figure out the height of something else.

Cancellation: 2011

Following the cancellation of Cyberchase.

Post Response
On Independence Day, July 4, 2011, PBSKIDS GO! announced that Cyberchase had been cancelled due to lack of idea and money. However, on Facebook someone asked: I'm hearing rumors around the internet that Cyberchase got cancelled. Is that true? I really hope not, I was looking forward to seeing how things would turn out now that there is Ledge to worry about!
However, on Facebook someone asked: I'm hearing rumors around the internet that Cyberchase got cancelled. Is that true? I really hope not, I was looking forward to seeing how things would turn out now that there is Ledge to worry about! Cyberchase answered: We're not in production on new episodes right now, but there's plenty of other fun in the works, including a brand new website coming this September 5, 2011. Stay tuned!
Cyberchase answered: We're not in production on new episodes right now, but there's plenty of other fun in the works, including a brand new website coming this September 5, 2011. Stay tuned! Cyberchase Reposted:We're not in production on new episodes right now, but there's plenty of other fun in the works, including a brand new website coming this fall. Stay tuned!
Cyberchase again posted:At the moment, we are not producing new episodes. However, we are busily preparing for the Cyberchase website relaunch! Coming soon, so stay tuned! :) Cyberchase Posted: ALL Cyberchase episodes will be available on-line in our BRAND NEW website, coming very soon! So stay tuned!
Cyberchase: N‎7,851 fans strong! Think we can reach 10,000?

Share this page with everyone you know! http://www.facebook.com/cyberchase And stay tuned for the re-launch of the Cyberchase website....coming this FALL!

Reply: Thank you for your continued love and support. Check out our NEW discussion thread!
Cyberchase posted:Guess what, cyberfans. The NEW Cyberchase website launches next Tuesday! ARE YOU READY? Cyberchase Posted: First thing in the morning. Set your alarm clock!
Cyberchase: Now introducing... the NEW Cyberchase website! All 94 episodes, hundreds of videos, math games, activities, awesome new features, and more math fun than we can fit into this post. Go play! http://pbskids.org/cyberchase/ Reply: It's definitely a lot easier to navigate now! :D
Facebook: http://www.facebook.com/cyberchase Twitter: http://twitter.com/#!/Cyberchase

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