Creatures II: Torture Trouble

Creatures II: Torture Trouble
Creatures II: Torture Trouble
Creatures II: Torture Trouble
Cover art Creatures II: Torture Trouble
Developer(s) Apex Computer Productions
Publisher(s) Thalamus Ltd
Platform(s) Commodore 64
Release date(s)
Genre(s) Puzzle/Platform
Mode(s) Single Player

Creatures II: Torture Trouble is a platform game for the Commodore 64 computer, released in 1992. It was developed by Apex Computer Productions, the company started by two brothers, John Rowlands (who wrote the code) and Steve Rowlands (who created the graphics and music).

It is the sequel to Creatures.

Contents

Gameplay

The game is composed of three islands, each with a set of stages that have to be completed. During torture screens, interludes, and island hoppin' levels, bonus coins can be gathered for extra lives.

Torture screens

The first torture screen in Creatures 2

These levels offer a Heath Robinson situation in which one of Clyde's children has been placed. The player must figure out which actions to take in order to free his child. For example, in the first level shown in the screenshot, the player must navigate over the stepping stones and push the bomb down to the loose rock; then he must kill the monster in the middle and light the bomb. After this is done, the player must shoot the switch that is attached to the bicycle, detaching it from the generator and freeing his child. If this is not done in time, the child will be transported by the conveyor belt until he is under the rock-crushing machine, at which point he will be reduced to pulp.

Interludes

Following each torture screen are the interludes. These levels are fairly straight-forward. A monster at the top right of the screen will throw Clyde's child over the edge. The player must then use the stretcher as a trampoline, bouncing the child safely to the other side.

Demon screens

After two torture screens and two interludes come the demon screens. The player must kill three demons of increasing size, by kicking small animals secreted from a Bug-O-Matic into pneumatic tubes at either end of the screen.

Island hoppin'

After clearing an island, it is time to move onto the next island. During Island Hoppin', Clyde is wearing scuba gear and must transport his children across a series of islands while avoiding various dangerous animals & monsters.

End sequence

After the last demon family has been destroyed, an end sequence follows wherein Clyde and his children capture the last remaining monster and kill it with a chainsaw.

See also

References

  1. ^ a b Creatures 2 release information at GameFAQs

External links


Wikimedia Foundation. 2010.

Игры ⚽ Поможем сделать НИР

Look at other dictionaries:

  • Creatures (video game) — This article is about the Commodore 64 game. For the artificial life game made by Creature Labs, see Creatures (artificial life program). Creatures Cover art of Creatures (C64 version) Developer(s) Apex Computer Produc …   Wikipedia

  • Creatures 2 — For the Commodore 64 game, see Creatures II: Torture Trouble. Creatures 2 250px Developer(s) Creature Labs Publisher(s) Mindscape …   Wikipedia

  • Creatures (jeu vidéo, 1990) — Pour les articles homonymes, voir Creature. CREATURES Éditeur Thalamus Développeur Apex Computer Productions Concepteur John Rowlands Steve Rowlands …   Wikipédia en Français

  • Magical creatures in Harry Potter — Magical creatures comprise a colourful and integral aspect of the fictional wizarding world in the Harry Potter series by J. K. Rowling. Throughout the seven books of the series, Harry and his friends come across many of these creatures on their… …   Wikipedia

  • List of Doctor Who universe creatures and aliens — This is a list of fictional creatures and aliens from the universe of the long running BBC science fiction television series Doctor Who, including Torchwood, The Sarah Jane Adventures and K 9. It covers alien races and other fictional creatures,… …   Wikipedia

  • Clyde Radcliffe Exterminates All the Unfriendly Repulsive Earth-Ridden Slime — Creatures (jeu vidéo, 1990) CREATURES Éditeur Thalamus Développeur Apex Computer Productions Concepteur John Rowlands Steve Rowlands Date de sortie 1990 Genre Plates formes Mode de jeu …   Wikipédia en Français

  • Mayhem in Monsterland — Developer(s) Apex Computer Productions Publisher(s) Apex Computer …   Wikipedia

  • Liste de jeux Commodore 64 —   Liste des listes de jeux vidéo  La liste de jeux Commodore 64 répertorie les jeux commerciaux développés sur le Commodore 64 et Commodore 128 …   Wikipédia en Français

  • C-64 — Commodore 64 Commodore 64 Fabricant Commodore Type Ordinateur personnel …   Wikipédia en Français

  • C64 — Commodore 64 Commodore 64 Fabricant Commodore Type Ordinateur personnel …   Wikipédia en Français

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”