Frag (game)

Frag (game)

Infobox_Game
subject_name=Frag
image_link=
image_caption="Frag" is a "first-person shooter" on a tabletop.
players=2-6
ages=14 +
setup_time= 20 minutes
playing_time= 60–120 minutes
complexity=Medium-High
strategy=Medium
random_chance=Medium-High
skills=Some strategy
footnotes=

"Frag" is a first-person shooter-themed board game published by Steve Jackson Games in the summer of 2001. It was developed by Steve Jackson and Philip Reed, and illustrated by Alex Fernandez.

Gameplay

The game comes with three decks: "Weapons", "Gadgets" and "Special". "Weapons" and "Gadgets" are cards that you can pick up by landing on power up spaces on the board, while "Special" cards can only be obtained by "fragging" (killing) a player.

To start the game, each player creates their character by allocating a total of seven points to three attributes: health, speed and accuracy. Points put into health make you resistant to damage, points put into speed allow you to move around the board faster and a higher accuracy allows you to hit targets further away, while a very high accuracy can let you shoot two or even three times per turn.

At the start of a player's turn, he or she rolls dice to see how many spaces he or she will move. As the players move, they can land on a variety of spaces, such as trap, acid, water or power up. Players may also attempt to shoot other players. The closer your opponent is, the higher chance he or she has of hitting their target. If the turn player successfully hits the target player, both roll dice to see how much damage, if any, that player takes. If that player has no more life left, he/she dies. In that case, the turn player score one "frag", while the target player respawns on his/her next turn.

The game can have several objectives, including:

*Score - Being the first player to score a specified number of "frags".
*Survival - Being the last person still in the game.
*"Guardian" mode - Killing a certain player, with other members of that player's team protecting him.
*Capture the flag - Having your team capture the opposing team's flag a certain number of times.

Expansions and Spinoffs

Several expansions and spinoffs to the original "Frag" game have been made:

*"Frag: Death Match", the first expansion, released in October 2001, adds rules for team play and new board features like barrels, color-coded doors and water. It includes an extra board.
*"Frag: Fire Zone", the second expansion, adds lava, rocket jumps, knockback effects from weapons and jump pads. It includes two extra boards.
*"Frag PvP" merges "Frag" with Scott Kurtz's hit comic "PvP".
*"Frag Deadlands" merges "Frag" with the "GURPS Deadlands" campaign setting. This is a boxed edition making it a stand alone game.
*"Dork Frag", only available in "Dork Tower" Issue #25, merges Frag with John Kovalic's hit comic "Dork Tower".

Fan Material

A large amount of fan-created material, including new weapons and maps, can be found on the [http://www.sjgames.com/frag/extras/ official "Frag" website.]

Awards

"Frag" was a nominee in the 2001 Origins Awards for "Best Abstract Board Game".

External links

* [http://www.sjgames.com/frag/ "Frag"'s Official Webpage]
* [http://www.3dactionplanet.com/features/reviews/frag/ 3DActionPlanet] review of "Frag"
*bgg|2025|"Frag"
* [http://www.darknebula.co.uk/Gaming/Links.htm Dark Nebula Gaming] , with "Frag" resources and links


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