- Vasara (game)
Infobox VG
title = Vasara
婆裟羅
developer = Visco
publisher = Visco
designer =
release =2000
genre = manic shooter
modes =Single-player , 2 player Co-op
cabinet = Upright
arcade system =
cpu =
display = Raster, 224 x 320 pixels (Vertical), 4096 colors
input = 8-wayJoystick , 2 Buttons
platforms = Arcade"Vasara" is a vertically scrolling manic shooter released in 2000 by
Japan ese companyVisco Corporation . The game is known for its unusual setting (a science-fantasy take on theSengoku period ) and its game play as a curtain fire game.Plot
The game takes place in an alternate historical version of the year 1600, following the death of
Toyotomi Hideyoshi and the subsequent attempt by the robotic samurai armies ofTokugawa Ieyasu to take control of the nation [ [http://www.digitalmonkeybox.com/vasara.htm Digital Monkeybox: Review of "Vasara"] ] . The player controls one of three color-coded warriors riding hoverbikes, each with the typical tradeoffs of speed and firepower: [ [http://shmups.classicgaming.gamespy.com/reviews/vasara/index.html SHMUPS!: Review of "Vasara"] ]
* Saiga Magoichi (said to be the granddaughter of the historical Saiga Magoichi), dressed in yellow and riding a hoverbike roughly shaped like Suzaku. Quick but weak, she throws homing fans and has a 360-degree fan swing for a charged attack
*Sanada Yukimura , dressed in red and riding a hoverbike shaped like a horse. The middle character, his speed and firepower fall in the average between the other two. He throws homing kunai and has a katana strike for his charged attack
* Maeda Keiji, dressed in blue and riding a heavy hoverbike shaped like a horse; the Japanese version of the game refers to it as the "Matsukaze 1000". The slow-but-heavy firepower character, he attacks with throwing spears and a heavy spear charge attack.All three have access to a bomb which will temporarily clear the screen of enemies and enemy fire.Gameplay
Each character starts off on their own individual level, proceeding through six stages of enemies, firing upon opponents while weaving through increasing curtains of enemy fire. On occasion, the player will encounter a miniboss and eventually a stage boss. [ [http://shmups.classicgaming.gamespy.com/reviews/vasara/index.html SHMUPS!: Review of "Vasara"] ]
As this is a "bullet hell" game, the player has a small hitbox (essentially the character on the hoverbike), with points scored for scraping past enemy fire. Physical collision with an enemy unit will not result in destruction and loss of life, but will cause the player's ship to bounce off the enemy; however, this may also leave the player open to a barrage of enemy fire.
In addition to the above, scoring is done by grabbing the various gold ingots left in the wreckage of enemy craft. Other ways to score include multiple kills via the charge attack. Finally, the game has a "prestige kill" system, where the player is essentially challenged to a duel by an enemy character. Upon defeat of the enemy, a blood-spattered name plate is collected, and at the end of the stage, these name plates are counted for extra points.
Prequel
It was followed by a
prequel , "Vasara 2 ", in 2001.References
External Links
* [http://www.visco.co.jp/prdc/vasara/vsr_con.html Official Website] jp icon
*KLOV game|id=10298
* [http://arcade.svatopluk.com/visco/vasara/ "Vasara" info] at [http://arcade.svatopluk.com/ Stavopluk's Arcade]
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