Hearts of Iron III

Hearts of Iron III

Infobox VG
title =


developer = Paradox Interactive
publisher = Paradox Interactive
distributor =
designer =
engine =
version =
released = Q3 vgy|2009
genre = Strategy
modes = Single-player, Multiplayer
ratings =
platforms = Microsoft Windows
media =
requirements =

"Hearts of Iron III" is an in-development grand strategy game by Paradox Interactive that is the sequel to the previous Hearts of Iron games, the latest being the expansion . It was announced on the 20th of August 2008 and is scheduled for release in Q3 2009 [cite web|url=http://pc.ign.com/articles/900/900558p1.html|title=Paradox Interactive Announces Hearts of Iron 3|date=August 20, 2008|publisher=IGN|language=English|accessdate=2008-08-21] .

As with the previous Hearts of Iron games, it will allow the player to take control of almost any nation that existed or even plausibly could have existed during the period of 1936-1948, guiding it through the perils of World War II.

Development

The first announcement said the game will " focus on satisfying veteran players through a multitude of brand new features and systems". The game will feature over 10,000 land provinces, which is a significant increase from any previous Paradox game.

The first trailer [cite web|url=http://www.gamer.no/videoer/6056|title=First trailer at gamer.no|date=August 21, 2008|publisher=gamer.no|language=Norwegian site/English Trailer|accessdate=2008-08-22] from the Games Convention in Leipzig showed new features such as 3D graphics

It was until its official announcement known under the codename "Project Mayhem", leading to debate over if it could be a sequel to any other of the Paradox Interactive games.

Features

*10,000 Land Provinces
*Time frame 1936 - 1948
*Research multiple parts instead of complete units
*Divisions will be composed of several brigades which can be chosen
*The resource system will be different, you have to buy commodities in the economic system
*There's a mobilization mechanic and reserves, democracies can't deploy loads of troops during peace and have to mobilize when war is near
*CAGs will no longer be brigades of carriers but will function independently
*More than 20 types of brigades
*You will have to defend against strategic bombing (or strategic warfare)
*The games learning curve will be less steep than before.
*You can now let the AI handle fronts for you, making you able to concentrate on the fronts you're interested in.
*More than 150 countries to play as.
*All countries will have to fight differently.
*Set up governments in exile and rebuild your army.
*Run a rebel campaign to retake your country.

Sources:

[http://forum.paradoxplaza.com/forum/showthread.php?t=371758 What do we know about HoI3? forum thread]

[http://www.gamespot.com/pc/strategy/heartsofironiii/news.html?sid=6196651&mode=previews Hearts of Iron III Impressions]

References

External links

* [http://www.paradoxplaza.com/ Paradox Entertainment]


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