Perimeter (video game)

Perimeter (video game)

Infobox VG
title = Perimeter


caption =
developer = KD Lab
publisher = 1C Company
Codemasters
distributor =
designer =
license =
series = "Perimeter"
engine =
version =
released = vgrelease|NA=May 21, 2004
genre = Real-time strategy
modes = Single-player, Multiplayer
ratings = vgratings|ESRB=E
platforms = Microsoft Windows
media = DVD

"Perimeter" is a real-time strategy video game developed by KD Lab for Microsoft Windows. It is published by 1C Company and Codemasters, and was released on May 21, 2004. [cite web |url=http://uk.pc.ign.com/objects/017/017476.html |title=IGN: Perimeter |accessdate=2008-07-05 |work= |publisher=IGN |date= ] [cite web |url=http://uk.gamespot.com/pc/strategy/perimeter/index.html |title=Perimeter for PC |accessdate=2008-07-05 |work= |publisher=GameSpot UK |date= ]

Critical reception

"Perimeter" has received praise for its innovation in the real-time strategy genre, with the use of terraforming and morphing units.

The use of terraforming terrain to expand the player's base makes the land itself the primary resource, providing a different dynamic to other RTS titles.cite web |url=http://uk.gamespot.com/pc/strategy/perimeter/review.html?om_act=convert&om_clk=tabs&tag=tabs;reviews |title=Perimiter for PC Review |accessdate=2008-07-05 |last=Ocampo |first=Jason |date=Jun 30, 2004 |work= |publisher=GameSpot UK] The system of networking energy extractors across the terraformed land was seen to work well in skirmish and multiplayer games, in which cut-off sections can be taken over.cite web |url=http://uk.pc.ign.com/articles/527/527255p2.html |title=IGN: Perimeter Review (page 2) |accessdate=2008-07-05 |last=Adams |first=Dan |date= |work= |publisher=IGN]

The ability to morph different combinations of basic units into a larger variety of more powerful units was seen as being handled creativelycite web |url=http://uk.pc.ign.com/articles/527/527255p3.html |title=IGN: Perimeter Review (page 3) |accessdate=2008-07-05 |last=Adams |first=Dan |date= |work= |publisher=IGN] , reducing the need to build a large army whilst retaining a rock-paper-scissors dynamic.

Criticisms include the fractured nature of the storyline (with the player campaign frequently switching between the factions),cite web |url=http://uk.pc.ign.com/articles/527/527255p1.html |title=IGN: Perimeter Review (page 1) |accessdate=2008-07-05 |last=Adams |first=Dan |date= |work= |publisher=IGN] the lack of challenge in fighting the scourge and their lacklustre artificial intelligence,cite web |url=http://uk.gamespot.com/pc/strategy/perimeter/review.html?page=2 |title=Perimiter for PC Review (page 2)|accessdate=2008-07-05 |last=Ocampo |first=Jason |date=Jun 30, 2004 |work= |publisher=GameSpot UK] with missions againt other "frames" often being reduced to a war of attrition due to their use of the perimeter shield.

Perimeter: Emperor's Testament

A stand-alone expansion pack titled Perimeter: Emperor's Testament was released on August 30, 2006. [cite web |url=http://www.mobygames.com/game/windows/perimeter-emperors-testament/release-info |title=Release Information for Perimeter: Emperor's Testament |publisher=MobyGames |accessdate=2008-10-05] [cite web |url=http://www.mobygames.com/game/perimeter-emperors-testament |title=Perimeter: Emperor's Testament for Windows - MobyGames |publisher=MobyGames |accessdate=2008-10-05]

equel

On July 4, 2008, KD Lab announced "".

ee also

*Maelstrom (video game)
*Vangers

References


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