The Great Escape (video game)

The Great Escape (video game)

Infobox VG|title = The Great Escape


developer = Denton Designs
publisher = Ocean Software Ltd
designer =
engine =
released = 1986
genre = Arcade adventure
modes = Single player
ratings =
platforms = Amstrad CPC, Commodore 64, DOS, ZX Spectrum
media = Cassette, Floppy disk
requirements =
input = Keyboard, Joystick

"The Great Escape" is a video game which shares a title and similar plot to the movie "The Great Escape". It was programmed by Denton Designs, who went on to produce the similarly acclaimed "Where Time Stood Still". It was published by Ocean in 1986 for ZX Spectrum [WoS game|id=0002125|name=The Great Escape] , Commodore 64 [ [http://www.lemon64.com/?game_id=1090 "The Great Escape"] at Lemon64] , Amstrad CPC [ [http://www.cpczone.net/index.php?game=1038 "The Great Escape"] at CPCZone] and DOS.

cenario

The player controls an unnamed prisoner of war who has been interred in a P.O.W. camp somewhere in northern Germany in 1942. The camp itself is a small castle on a promontory surrounded on three sides by cliffs and the cold North Sea. The only "official" entry to the camp is by a narrow road through the gatehouse and anyone passing through this must be carrying the correct papers. Everywhere else the camp is surrounded by fences or walls with guard dogs used to patrol the perimeter and guards in observation towers with searchlights posted to watch for any prisoners trying to escape. Beneath the camp there is also a maze of underground tunnels and drains although these are dangerous to enter without some kind of light. The player's task is to escape from the camp. There are a number of different ways in which this can be achieved.

Gameplay

The gaming environment is displayed in isometric 3D with the player's character initially in bed at the beginning of a day in the camp. The prisoner has a daily routine, along with all the other prisoners, which includes roll call, exercising, mealtimes and bedtime. The other prisoners will follow this routine and, if the player does not control the main character for a short period of time, their character will join in the routine.

Critical reaction

The ZX Spectrum version of "The Great Escape" was placed at number 23 in the Your Sinclair official top 100 [ [http://www.ysrnry.co.uk/articles/ystop100_4.htm The YS Official Top 100 Part 4 ] ] , after originally being awarded 9 out of 10 in that magazine's January 1987 issue [ [http://www.ysrnry.co.uk/articles/greatescape.htm The Great Escape] review from "Your Sinclair" issue 13, at 'The Your Sinclair Rock 'n' Roll Years'] . Both the tense atmosphere and the protagonists 'automatic daily routine' were highlighted as excellent features.

Translations

"The Great Escape" was originally written for the ZX Spectrum. The translation to Commodore 64 was performed by Trevor Inns.

References

External links

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