- Teleplay Modem
The Teleplay Modem was a
modem for theNintendo Entertainment System created byKeith Rupp andNolan Bushnell , designed to provide online play between NES users, while also possessing compatibility with theSega Genesis andSuper Nintendo . The first prototype, called the "Ayota Modem", had a maximum speed of only 300 bit/s, too slow to render normal NES quality graphics. It was unveiled at the 1992 consumer electronics show in Las Vegas, where it received a fairly good reception. Bushnell later dropped out of the project, and Keith Rupp founded the companyBaton Technologies . He continued to develop the modem, changing its name to the Teleplay Modem, increasing the speed to 2400 bit/s, and also conceiving the idea of Sega Genesis and Super Nintendo system compatibility. The modem would also allow cross-platform play between Nintendo and Sega with properly coded games. Three games were developed internally (Battle Storm, Terran Wars, and Sea Battle) but never released. Both Nintendo and Sega refused to license the Teleplay Modem or the games developed for it. Sega instead licensed AT&T to develop a modem (theEdge 16 ), but no hardware was ever sold at retail. The venture capitalists behind Baton Technologies feared competing against AT&T and attempting to sell hardware/games without the all-important licensing, so Baton was unable to fulfill its first $300,000 order, and quickly folded thereafter in the summer of 1993.Later
Catapult Entertainment developed the 2400 baudXBand modem, similar to the Teleplay Modem in many respects. Although well funded byViacom , Catapult failed to receive sufficient developer and gamer backing, folding in early 1997.ee also
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Atari 2600 'sGameLine
*Intellivision 'sPlayCable
*Sega Genesis 'sSega Channel
*Super Famicom 'sSatellaview
*Nintendo Entertainment System 'sFamicom Modem External links
[http://www.revrob.com/content/view/38/52 Revrob article on the history of online gaming] [http://www.lostlevels.org/200310/200310-baton.shtml]
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