Keystone Kapers

Keystone Kapers

Infobox VG
title = Keystone Kapers


developer = Activision
publisher = Activision
designer = Garry Kitchen
engine =
released = 1983
genre = Platform
modes = Single player
ratings =
platforms = Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, MSX
media = Cartridge
requirements =
input = Joystick

"Keystone Kapers" was a 1983 game published by Activision for the Atari 2600, and later ported to Atari 5200, Atari 8-bit family, ColecoVision and MSX. Inspired by Mack Sennett's slapstick "Keystone Cops" series of silent films, the object of the game is for Officer Keystone Kelly (the user) to catch Harry Hooligan before he can escape from the department store.

Gameplay

In this game, Officer Kelly and Harry are in a four story department store. Kelly starts out at the first floor entrance at the lower west right hand corner of the screen. Harry starts out at the second floor elevator door. When the user starts the game, Kelly will run to the left, toward the elevators at the center of the store. Harry will run toward the escalator to the third floor at the right hand end of the second floor. Kelly has to catch Harry within 50 seconds, and before Harry can escape off the roof of the store.

Each game begins with Kelly having three lives in reserve. Kelly will lose a life each time the clock runs out without him catching Hooligan, if Harry escapes off the roof, or if Kelly touches one of the toy biplanes flying through the store in later levels. Kelly will win an extra life every 10,000 points; however, the maximum number of lives that can be held in reserve is three. The game is over once all of Kelly's lives are lost.

The player will use a joystick to move Kelly. Moving the joystick to the left or the right will move Kelly in the direction selected on the screen. Kelly can jump to avoid obstacles, and the user pushes the fire button to perform that action. He can also duck, which is accomplished by the user pressing down on the joystick. The obstacles include cathedral radios, which are stationary. There are also bouncing beach balls, as well as shopping carts. Touching any of the these objects will cause the user to suffer a 9 second penalty. The aforementioned biplanes, however, are deadly to the touch.

Both Harry and Kelly can make use of the escalators to take them up to the next floor. Harry will then typically run toward the next escalator, on the opposite end of the floor. Kelly can make use of the elevators at the center of the store; however, if he takes the elevator to a floor that is ahead of the one on which Harry currently is, Harry will reverse direction. When he is being pursued, the latter--unlike Kelly--can also go down an escalator to the lower floor.

Once Kelly catches Harry, the player will score points based upon the amount of time they have left. On levels 1 - 9, the user will score what's left on the clock times 100 points, on levels 10 - 15 the amount left on the clock times 200 points, and afterwards the amount left times 300 points. Kelly can also pick up bags and suitcases of money for 50 points each.

As with most early video games, there is no end to the game; each level gets progressively harder, adding more and/or faster hazards until Kelly loses all of his lives.

There is a map of the store at the bottom of the screen. This map shows where both Kelly and Harry are, which direction they are going, what floor the elevator is on, and which direction the elevator is moving.

External links

* [http://www.atariage.com/software_page.html?SoftwareLabelID=261 AtariAge entry for "Keystone Kapers"]
*moby game|id=/keystone-kapers
* [http://classicgaming.gamespy.com/View.php?view=GameMuseum.Detail&id=49 Game of the Week: "Keystone Kapers"] at Classic Gaming


Wikimedia Foundation. 2010.

Игры ⚽ Поможем решить контрольную работу

Look at other dictionaries:

  • Keystone Kapers — Desarrolladora(s) Activision Distribuidora(s) Activision Diseñador(es) Garry Kitchen Plataforma(s) …   Wikipedia Español

  • Keystone — may refer to:* Keystone (architecture), the piece at the apex of an arch or vault * The Keystone effect, caused by projecting an image onto a surface at an angle, or by photography at an angle * Keystone correction for these types of… …   Wikipedia

  • Keystone Cops — The Keystone Cops was a series of silent film comedies featuring a totally incompetent group of policemen produced by Mack Sennett for his Keystone Film Company between 1912 and 1917. The idea came from Hank Mann, who also played police chief… …   Wikipedia

  • List of Atari 2600 games — This is a list of games for the Atari 2600 video game console, organized alphabetically by name. See Lists of video games for related lists. 0–9* 3 D Tic Tac Toe (Atari) 1980 * 32 in 1 (Atari) 1988 * 9 to 5 (20th Century Fox) UnreleasedA* Acid… …   Wikipedia

  • List of ColecoVision games — This is a list of games for the ColecoVision video game console, organized alphabetically by name. See Lists of video games for related lists.0 9* A* * Alphabet Zoo * Amazing Bumpman * Amazing Snake (Homebrew) * Antarctic Adventure * Aquattack *… …   Wikipedia

  • TV Boy — The TV Boy and its successors TV Boy 2 and Super TV Boy are 1990s video game consoles produced by many different companies, including Systema, Akor, and NICS, based upon an unlicensed clone of Atari 2600 hardware. They were widely available… …   Wikipedia

  • List of Atari 5200 games — This is a list of all officially released games for the Atari 5200, organized alphabetically by name. See Lists of video games for related lists.0 9A* The Activision Decathlon (Activision) 1983 * Astro Chase (Parker Brothers) 1984B* Ballblazer… …   Wikipedia

  • Activision Anthology — Infobox VG title = Activision Anthology developer = Activision publisher = Barking Lizards (PS2) Contraband Entertainment(PS2) MacPlay (PC, Mac) Aspyr (GBA) Nikkō Europe (digiBLAST) released = PS2 flagicon|Europe November 19, 2002 flagicon|USA… …   Wikipedia

  • List of Activision games — This is a list of video games published by the video game publisher Activision.#* (2005) Game Boy Advance * 32 in 1 Game Cartridge (1988) Atari 2600A* A 10 Cuba! (1996) Windows, Macintosh * A Collection of Activision Classic Games for the Atari… …   Wikipedia

  • A Collection of Activision Classic Games for the Atari 2600 — Éditeur Activision Développeur Learning Technologies Interactive Date de sortie 1998 Genre Compilation Mode de jeu Un à …   Wikipédia en Français

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”